Pangea Suv Is Now $9.99
Title says it all, folks! For Chapter 2.0 Pangea Survival is now $9.99. Get it now!
Title says it all, folks!
For Chapter 2.0 Pangea Survival is now $9.99.
Get it now!

Title says it all, folks! For Chapter 2.0 Pangea Survival is now $9.99. Get it now!
Title says it all, folks!
For Chapter 2.0 Pangea Survival is now $9.99.
Get it now!

Here it is folks! You've been waiting for Pangea chapter 2.0 for a long time, and now it's here with all new features and gameplay created for the new list of playables. These playables are: Pachycephalosaurus Tenontosaurus Nothronychus Amargasaurus - Utahraptor Nanotyrannus Herr
Here it is folks!
You've been waiting for Pangea chapter 2.0 for a long time, and now it's here with all new features and gameplay created for the new list of playables.
These playables are:
Pachycephalosaurus
Tenontosaurus
Nothronychus
Amargasaurus
-
Utahraptor
Nanotyrannus
Herrerasaurus
Carnotaurus
-
Tropeognathus
& Hatzegopteryx

(All of these except Kentrosaurus have been implemented)

Nothronychus.
Some of the new features include, but are not limited to:
Climbing,
Cosmetics and Customization
Sniffing
Proper nightvision (that varies between species)
And Drifting for fast animals.
Combat is far more immersive, and the AI is more dangerous for herbivores and carnivores.
A new map has been added to the list. It's name for Singleplayer is "Pangea_Recode_Test", it's name in the multiplayer server settings is "Gondwana_Major"
This map is chocked full of... well, you'll just have to see.
This is the first public build of chapter 2, so expect bugs and please report them to us on discord, if you can.
This has been a long time coming, and there's so much more to come!
I literally have dinosaurs LINE UP for the next major update, which should be in a couple of weeks.
I've been awake for a long time now, so I still need to make a trailer, get the dedicated server updated for chapter 2, and post plenty of screenshots.
Maybe we can play the game together today, or tomorrow. :)
Edit: Also the main menu is busted, but I will patch it tonight so you all can see the new menu.
- Rev
I am live now! Playing on a DEDICATED SERVER! You are welcome to join me. Just switch over to the testing branch of the game! Big thanks to PingPerfect for setting this up for us! PLEASE REMEMBER: This is an alpha stage, testing server. Things may be busted, broken, or the game m
I am live now! Playing on a DEDICATED SERVER!
You are welcome to join me. Just switch over to the testing branch of the game!
Big thanks to PingPerfect for setting this up for us!
PLEASE REMEMBER: This is an alpha stage, testing server. Things may be busted, broken, or the game may simply crash. Please report this to us, not PingPerfect.
https://www.youtube.com/watch?v=GcJNJzlnQ5g
https://www.twitch.tv/revadb
That's right, folks! You can now take to the skies in Pangea! This patch introduces the first playable flying animal in Pangea Survival, Tropeognathus; as well as a paraglider to allow for a quick escape for humans (in certain scenarios). Alongside these major introductions, we h
That's right, folks! You can now take to the skies in Pangea!
This patch introduces the first playable flying animal in Pangea Survival, Tropeognathus; as well as a paraglider to allow for a quick escape for humans (in certain scenarios).
Alongside these major introductions, we have various bug fixes to improve your experience with the game.
To use the paraglider, simply press "Jump", while in midair.
Pterosaur-specific controls:
"Jump" to take off
E to Eat
Q to Drink (While on Ground)
Q & R for flying up and down (While in air)
3 to roar
Left Ctrl to brake while flying
LMB to Attack
Many of the general controls remain the same as with humans and dinosaurs.

Hey Everybody, I wanted to take the time to commemorate the One Year anniversary of the release of Pangea Survival! I was wondering what do to to celebrate this event, and so I decided to release a build in the Testing Branch so you guys can play as a couple of new dinosaurs. Thi
Hey Everybody,
I wanted to take the time to commemorate the One Year anniversary of the release of Pangea Survival!
I was wondering what do to to celebrate this event, and so I decided to release a build in the Testing Branch so you guys can play as a couple of new dinosaurs.
This is not the 2.0 Build, because that one still isn't ready to come out, that is why I'm releasing this in the testing branch.
Enjoy testing out, Dryosaurus, Kentrosaurus, and the new Spinosaurus. You can also play in a new region of the Morrison formation called the Scrublands.
Thank you all for being with us across this journey, here's to many more years of Pangea!




Chapter 1.9 Demo: - The Demo that was removed in the past for not being indicative of gameplay has finally been updated! So if you wanted to get a taste of Pangea Survival before you purchase, try it out! Starter dinosaurs are available, and you can progress to certain Tier 2 din
Chapter 1.9
Demo:
- The Demo that was removed in the past for not being indicative of gameplay has finally been updated! So if you wanted to get a taste of Pangea Survival before you purchase, try it out!
Starter dinosaurs are available, and you can progress to certain Tier 2 dinosaurs, like Utahraptor and Pachycephalosaurus.
- Your save data from the demo carrie over to the full game, should you choose to purchase it.
Systems/Mechanics:
- Updated Engine to 4.26
- Updated weather system
- Added damage vertex blending to more player dinosaurs after skin changes (more to come).
- Added damage vertex blending to a few AI dinosaurs (more to come).
- Added launch mechanics for hard-hitting attacks.
- Fixed dramatic FPS drop when in character menu and when in Escape menu.
- Added a Latch mechanic for Utahraptors, best used on Gastonia and Anatosaurs. Others still produce weird results, but still work.
Multiplayer:
- Stability improvements
- More replicated features including, clients will now receive points/cash for making kills even though they are not the server owner.
- Bugs: You still access the save file of the server owner (still looking for a solution.)
Clients may see fake AI creatures which have only spawned in for them, but don't exist on the server. If they don't respond or take damage, they are probably fake.
Terrain/World:
- Created Prince Creek Formation.
- Tendaguru Formation.
- Trossigen Formation.
- Huincul Formation.
- Lourinha Formation.
- Expanded Hell Creek.
- Added Region, Elkhorn Range to Dinosaur Provincial Park.
- Added More Human Stations/items: Humans now spawn on main island to avoid issues with the boat system.
Added Playables:
- Maiasaura
- Gastonia
- Parasaurolophus
- Pentaceratops
- Brachiosaurus
- Monolophosaurus
- Daspletosaurus
- Mapusaurus
- Updated Triceratops model (playable and AI)
- Updated Carcharodontosaurus model (playable and AI)
AI Only:
Herb:
- Dinheirosaurus
- Dysalotosaurus
- Giraffatitan (Morph)*
- Iguanacolossus
- Isanosaurus (fights back now)
- Kentrosaurus
- Lusotitan
- Miragaia
- Muttaburrasaurus (Morph)
- Patagotitan
- Prenocephale (Morph)
- Tenontosaurus
- Torosaurus (New Model)
- Stegoceras (Morph)
- Orodromeus
Carn:
- Anzu (Morph)
- Asfaltovenator (Morph)
- Dakotaraptor (Morph)
- Elaphrosaurus (Morph)
- Europaeous (Morph)
- Liliensternus (Morph)
- Mapusaurus
- Monolophosaurus
- Nanotyrannus (Morph)
- Ostafrikasaurus (Morph)
- Pectinodon
- Rapator
- Saltriovenator
- Sinovenator
- Skorpiovenator (Morph)
- Tendagurensis (Morph)
- Veterupristisaurus
- Weihenvenator
- Fasolasuchus
Humans: New Human character through "Chase Conchran"
Contains all new weapon code, ammunition code, flashlight function,
Human players now receive cash for killing dinosaurs. This isn't useful now, but will be major in Chapter 2.0+
Minor Animation/SoundFX updates:
Pachycephalosaurus, Epanterias, Torvosaurus, Suchomimus, Stegosaurus, Corythosaurus, Plateosaurus, Deinocheirus, Gallimimus, Ceratosaurus, Tarbosaurus (faster)
*"morph" simply means, it is the same model, but will tweak done to it to make it appear different than the original, without making a separate model.
imgs:







Hey everyone! There seemed to be a bunch of confusion regarding which branch people were supposed to play on. People have been playing the testing branch which has tons of problems, and hasn't been updated in months. So to combat this, I have removed the Testing-Branch. You shoul
Hey everyone!
There seemed to be a bunch of confusion regarding which branch people were supposed to play on.
People have been playing the testing branch which has tons of problems, and hasn't been updated in months.
So to combat this, I have removed the Testing-Branch. You should all be on the most up-to-date version of the game now, and not have to worry about freezing and the game not responding.
Thanks for your time!
- Rev

Well Folks, it's been a very long time since we had a public update for the game, in fact the last update was in December. I know it has been rough waiting all of this time for updates, especially regarding the saving system, but I think you all will find this a content-packed pa
Well Folks, it's been a very long time since we had a public update for the game, in fact the last update was in December.
I know it has been rough waiting all of this time for updates, especially regarding the saving system, but I think you all will find this a content-packed patch to the game.
We now have over 50 playable dinosaurs, 90+ AI creatures, and an overall better ecosystem for dinosaurs and humans.
Even Multiplayer has received some much-needed improvements, and it has been optimized to run better than it ever has, although it is still in an earlier phase of development.
Below are just some of the newest additions to the game:
New Playables:
Troodon
- Australovenator
- Albertosaurus
- Pachyrhinosaurus
- Edmarka
- Guanlong
Revised Playables:
- Tyrannosaurus rex
- Ceratosaurus
New A.I.:
- Ugrunaaluk (My personal favorite AI), Edmontosaurus regalis
- Diamantinasaurus, Rapetosaurus
- Leaellynasaura, Jeholosaurus
- Struthiomimus
- Mosasaurus
- Pliosaurus
- Sharks
- Fish
- Salamanders, Rats, Spiders, Crabs
and Many more!
Adjustments have been made the the Temperature, Weather, and Music systems!
Some A.I. now go into a defensive state, where they will strafe around a target.
UI overhauls have been implemented.
Humans have also received some much-needed TLC, but expect improvements to the humans in the upcoming Chapter 2.0 patch!
There are also new skins and sound effects for a bunch of animals.
The map Gondwana has been temporarily removed for construction, it still needs a lot of work.
Pangea Major is the only playable map as of now.
The game will be 50% off for one week after this patch, so get it will you can!
I thank all of you for being patient! And I hope you will join me in having fun.
P.S. I will be streaming the game today, and maybe hosting servers throughout the day, so feel free to come by and join me if you want!
( https://www.twitch.tv/revadb ), (https://www.youtube.com/channel/UCaTnr7iYEn2_XrfQ701UwAQ)

In addition to the Unlocked Dinosaurs being fixed. We have a feature that allows you to teleport your dinosaur back to their initial spawn location. Press 'Esc' or 'P', then wait for the save counter to finish and press the 'Reset Player Location.' This should be a temporary fix
In addition to the Unlocked Dinosaurs being fixed.
We have a feature that allows you to teleport your dinosaur back to their initial spawn location.
Press 'Esc' or 'P', then wait for the save counter to finish and press the 'Reset Player Location.'
This should be a temporary fix for dinosaurs spawning under a map.
A Merry Belated Christmas to All! This has been a long time coming, but the save system is finally ready for the main branch! Simply press 'P' or 'Esc' to bring up your menu and you can save, load or delete existing data for each species. Deleting one save won't delete every one,
A Merry Belated Christmas to All!
This has been a long time coming, but the save system is finally ready for the main branch!
Simply press 'P' or 'Esc' to bring up your menu and you can save, load or delete existing data for each species. Deleting one save won't delete every one, so don't worry. Saves work on a single map basis, so if you save your Deinonychus on Gondwana, it won't load on Pangea Major; however Unlocked Dinosaurs persist across the game, so you don't have to unlock them again.
Also added this update is the rudimentary Gallery. It currently contains no information, just models of the in-game dinosaur assets; this will continue to be updated.
- Saltasaurus A.I now implemented
- We've added more lakes across both maps.
- Minor UI updates.
- Reimplented the Grass Density Slider, for Performance.
WARNINGS/ KNOWN BUGS
- Double-saving seems to cause issues, so if you can't remember if you just pressed "Save", simply close and re-open the menu and save again from there.
- Deinonychus seems to have save issues on Pangea Major, so if this happens to you, it might just be better to unlock Utahraptor on the Gondwana map.
Enjoy and have fun! Sorry this took waaaay too long to get pushed out. As always, if you discover issues, be sure to log them in the discord #bug-reports channel ( https://discord.gg/RWvxgnq )
- Rev
Hey All, We have finally pushed the build that has the new progression system in it. You will have to switch your build in the betas tab from 'testing' back to 'default'. You will now have to spawn in as a "Starter" Dinosaur, and progress you way up through the "Level Up!" Menu.
Hey All,
We have finally pushed the build that has the new progression system in it.
You will have to switch your build in the betas tab from 'testing' back to 'default'.
You will now have to spawn in as a "Starter" Dinosaur, and progress you way up through the "Level Up!" Menu.
Note: there is another button literally called "Progression", which is, ironically, NOT the menu you want; it will be removed soon.
Your level up screen can be accessed by pressing Esc or P, once you've opened it you can see your progression options as well as power/speed and temperature options.
Changing Power or Temperature stats will cost 2 pts each time.
Press the arrows up or down to increase power and decrease speed, or flip that on its head. Same with the Temperature system.
There are some issues with the build, just be sure to point them out to us as you discover them.
Patch Notes:
Maps:
Gondwana map now has biome with separate temperatures and weather.
New playables since Last default build:
- Deinonychus
- Deinocheirus
- Therizinosaurus
- Tarbosaurus
- Carnotaurus
- Ouranosaurus
- Suchomimus
- Oviraptor
- Gallimimus
- Dilophosaurus
New Playables since the last testing build.
- Nanosaurus
- Stokesosaurus
New AI additions:
- Deinonychus
- Deinocheirus
- Therizinosaurus
- Shantungasaurus
- Tarchia
- Tarbosaurus
- Carnotaurus
- Ouranosaurus
- Suchomimus
- Oviraptor
- Gallimimus
- Dilophosaurus
- Nanosaurus
- Chasmosaurus
- Masiakasaurus
- Coelophysis
Visuals:
- Better night time lighting
- Better shadows on both maps.
- Added Steam and dust blowing across landscape of Pangea Major.
I actually can't remember if I ever put this in the last default build, but the game now has a true settings menu. You can change the resolution, anti-aliasing, framerate cap, effects, shadows, texture quality, ect.
Thank you all for your continued support!
- Rev

Hi All, It has been two long months since any major game update. As much as I would love to have gotten this to you all earlier, and with fewer problems, I have decided that this testing branch will be for the best. I have implemented several new features. - Temperature System -
Hi All,
It has been two long months since any major game update.
As much as I would love to have gotten this to you all earlier, and with fewer problems, I have decided that this testing branch will be for the best.
I have implemented several new features.
- Temperature System
- Biome System
- Rudimentary Progression System (Only available on carnosaurs)
- A Level Up system.
Furthermore, I have added multiple new species for the test branch.
All of which are playable, with the exception of the tiny Nanosaurus.
While I am glad to be able to push this update, I will remind you that this is a test branch, things will not all work properly. I will need players to send in bug reports about problems they experience.
Known Issues:
- The New Map, Pangea Major takes between 5-10 minutes to load on any machine it has been tested on. Unknown cause.
- Some Dinosaurs are still missing some features, let me know which one you come across, that still have problems eating and drinking.
- Rivers still don't work as a source of water (Try using lakes.)
Also, this is very important: The other two maps do not work in conjunction with the temperature system yet. Most dinosaurs will die on Gondwana and the test map. This branch is to help us transition to Pangea Major for the future of the entire game.
I will continuously update this branch to make it ready for pushing to the default branch.
Thanks for being so faithful and patient with us in this time, I appreciate y'all more than you can ever know,
- Lead Developer, Rev-ADB.
PS: Access the branch by right clicking on the game, and going to properties, Move over to the 'betas' tab, and then select 'testing' from the dropdown list.


Player Features - Added Chat Remove feature (Press Enter) for Dinosaur Players, will be patching for Humans soon. - Fixed bug about being unable to move after sprinting. - Fixed Infinite Jump bug - Added ability to eat creature players have picked up, Fish and Small animals. Arti
Player Features
- Added Chat Remove feature (Press Enter) for Dinosaur Players, will be patching for Humans soon.
- Fixed bug about being unable to move after sprinting.
- Fixed Infinite Jump bug
- Added ability to eat creature players have picked up, Fish and Small animals.
Artificial Intelligence:
- Added Deinosuchus A.I.
- Added Sarcosuchus A.I.
- Added Scutellosaurus A.I.
- Added Juvenile Tyrannosaurus rex A.I.
- Added Baryonyx A.I.
- Added Jimmadseni A.I.
- Added rudimentary swimming for large crocodilians
- Fixed Diplodocus A.I. tail physics
Map Changes
- Added lake and river to Cloverly area (Iguanodon/Utahraptor spawn)
- Added more fish to Cloverly
- Added more A.I. to some regions.
Welcome to Pangea Survival, Chapter 1.0 We thank you for purchasing this game, and hope you have lots of fun in the days, weeks, months, and years to come. Since we are in early access, we are asking you to be paitent with any and all issues you discover in our game, and report t
Welcome to Pangea Survival, Chapter 1.0
We thank you for purchasing this game, and hope you have lots of fun in the days, weeks, months, and years to come.
Since we are in early access, we are asking you to be paitent with any and all issues you discover in our game, and report them either via our Discord bug-reports channel or our Steam Discussions page.
Online gameplay is in an Alpha Stage, as such, multiplayer can be extremely unreliable at times. For example, respawning has consistently caused server crashes, so to avoid this, we made a server elimination system, that proceeds to remove players from the server on death. We hope that this measure is just a temporary work around.
Human gameplay online seems to be the most volatile, so be mindful of that.
Singleplayer gameplay is centered around dinosaur missions, and while only a couple of species (Epanterias and Majungasaurus) have rudimentary missions, we hope to add more in the very near future.
Please be sure to log issues, bugs, and recommend features/fixes for our future patches.
Thank you and have a lot of fun!
Hey All, I know all of you were excited about the release. So, I will be frank: we will not be releasing Pangea Survival tomorrow. A situation arose in our approval process that will set us back, at the very least, for a few days. Furthermore, some of you might have noticed that
Hey All,
I know all of you were excited about the release. So, I will be frank: we will not be releasing Pangea Survival tomorrow.
A situation arose in our approval process that will set us back, at the very least, for a few days.
Furthermore, some of you might have noticed that when the release date became public, I made comments about not being sure it would release, but that we were working toward it; this happened because I had a mix up between the "Original Release Date" mentioned in the Steam process, and the actual release date on the store page. I had unintentionally set the public release date, when it wasn't ready to be revealed.
Naturally, once this happened, I wanted to correct the mistake, however resetting release dates on Steam, requires an separate approval process, and with only days to go, I decided to try to meet the goal first.
I'm letting you know this, because we weren't being overzealous in our release date, the public mention of the 20th was a mistake, that took too long to be corrected. The game is largely prepared for release, and is simplying facing some crash issues for multiplayer.
To ensure you all that we are working steadily on this, and that the full release will be packed full of content when it comes out, I will inform you as to what caused the failure in approval before release, and the status on these problems.
- LAN Servers not connecting (Fixed)
- A trailer with gameplay (Halfway Complete)
- Fixed Screenshots (In Progress)
- Making Vehicles more accessible for humans. (Fixed)
- Removing the in-game EULA (Fixed)
Additionaly, here are two more beautiful work in progress dinosaurs: Baryonyx and Ouranosaurus.
I genuinely apologize that I did not meet this date, and I am working hard to get this out as soon as possible, and the team is working hard to make more content for it upon release.
There are going to be things in the game, that no one has even seen before in prior demos (or in other games for that matter), so "Hold on to your butts", cause Pangea is inbound.
#DelayIsNotForever