Task Force Elite

TBD

Released
Dec 18, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    A Final Farewell to TFE

    Dear Friends and Members of the TFE Community , It is with heavy hearts we share that Tip of the Spear: Task Force Elite is now retired on Steam. Over the years, our small team poured everything it had into this project — working late nights, weekends, and even holidays — driven

  2. Developer post

    Red Spear Game Studio Update February 2024

    Hey to everyone in our Task Force Elite Community , For quite some time now, we've been pouring our efforts into the latest version of Task Force Elite, crafted in Unreal Engine 5.1. It hasn't been an easy journey, though. We've faced our fair share of challenges, especially with

  3. Developer post

    Core Gameplay Vision

    Hi Everyone, This is the final part of my 3-part blog. If you haven’t already seen them, check out my previous two posts about the team and QA testing . Since I specialise in gameplay, for the last part of this development blog I would like to share my personal goals for gameplay

  4. Developer post

    QA Testing Environment Changes

    Hi Everyone, This is Part 2 of a 3-part blog. If you haven’t read Part 1 yet, I recommend reading it first! You can find it here . I have a vision for Quality Assurance. I want to build a task force for internal gameplay testing before an update reaches the live servers. To this

  5. Developer post

    What has the team been up to?

    Hi Everyone, My name is Lucas . I’m an ex-competitive FPS player. I was, officially, Lead Level Designer from 2019 to early 2021, though since I've been mostly supporting the project from behind the scenes. I have done a lot for this project over the past 5 years ( wow, it’s been

  6. Developer post

    RSS Team Announcement

    Dear Friends, I would like to be open with you about the future of Task Force Elite as a game and the future of Red Spear Studios as a team. I want to provide clarity on some speculations and false information floating around about what is going on behind the scenes at RSS. As ma

  7. Developer post

    TFE Update 4.4

    Hi everyone! We are happy to finally release the Update 4.4. We are sorry for the delay, but we faced some significant technical challenges after submitting the shipping build to Steam. Fortunately that is now resolved, in the most part, and the update is now ready to be tested b

  8. Developer post

    Roadmap AMA

    We would like to invite you to participate today in our AMA, to take place in 30 minutes (July 31 at 4pm Central European Time / 3pm UK / 10am EST) in our official discord channel: Our Roadmap to Release: The following are estimated times for release. The features mentioned per v

  9. Developer post

    Update 4.2 is out!

    Patch notes: -Night vision (press "N" by default or rebind) -Change Loadout in dead screen-respawn phase/pre-match -New reload mechanism -Several small bugs fixes -New map: Bank crash by Night (most voted by community) available in TKOTH, TDM, DM, CTF and Team Conquer -Server bro

  10. Developer post

    Hot fix for Early Access 4.0

    Hot fix for Early Access 4.0 Full changelog: Fixed stats not showing correctly in profile page Fixed missing default spawn key for Indian outpost/checkpoint Added sounds for checkpoint ignition process Bravo checkpoint fix in Bank Crash Team Conquer Moved checkpoint A on Desert V

  11. Developer post

    Early Access 4.0 : New Game mode and more!

    Early Access 4.0 is now out! As we get closer to the full game release, this new update introduces a new game mode: Team Conquer, as well as several improvements, content, tweaks and fixes to the game. EDDIE, our upcoming custom map maker, based on Unreal Engine 4 platform, which

  12. Developer post

    Update 3.8.1 - Small patch

    Following our 3.8 update roll out, which was our smoothest to date, with the help of the community, we found a few items needing patching , which are now included in this hot patch (3.8.1). The changelog: Removed metal ladder to control tower top on Airbase Additional colisions t

  13. Developer post

    Massive 3.8 update

    The update 3.8 (which also includes 3.7), is a massive update to Task Force Elite, with more than one hundred bug and issues fixes and map tweaks. The 3.8 update is the most stable, most tested and debugged build of the game to date. It brings a more smoother experience and it la

  14. Developer post

    Update 3.6 rolling out!

    We're currently deploying a massive update : Early access 3.6 . This update is the groundwork for major features like Vehicles, Map maker, competitive clan wars ,new game modes, spectactor mode to name a few. We expect some instability to happen within the next 48 hours, while we

  15. Developer post

    Map release: Blizzard and hotfixes

    We released a small update (version 3.5c) a few days ago that included: - New map: Blizzard (snow map) - Map vote fix - New folder structure (in preparation for map maker) - Killing fields map overhaul We're currently working on the community map maker , which is a custom version

  16. Developer post

    Update 3.5

    Changelog Update 3.5 Improved scoreboard (thanks @Duz for designing) Fixed invisible walls in Narcos's Den Fixed invisible building in Killingfield Fixed issues with new ladder mechanic Removed black bushes from distance in Bank Crash map Added randomization if map vote is a tie

  17. Developer post

    Winter sale Special!

    Come and play the new snow map and Sky Garden included in the 3.4 version that dropped this week. Hot patch being worked on right now (coming this week) includes: (New Feature) Added bot difficulty cvar and practice slider Fixed map vote issue Fixed wooden boxes in RTE_Raid don't

  18. Developer post

    New update 3.4 - Christmas special

    Try the new content now available with update 3.4. Many bug fixes and polish were added along with new content (2 new maps featuring new biome) The full changelog available below: Features - New main menu Christmas design - Improved ladder mechanic with new animations for climb u

  19. Developer post

    Stability Update - Early Access 3.3

    Here is the full changelog for v3.3 Features: Added EQU-8 anti-cheat system Gamemodes: Added beep sound for zone restart events TKOTH Maps: Fixed guard tower stairs in Desert Pharaoh Fixed floating objects in Killing Fields Fixed Raid walls and added shacks Bug fixes: Fixed claym

  20. Developer post

    Small update - Balance & Tweaks

    After the release of Early Access 3.0, as we now move into tweaking the competitive side of the game, such as the gun handling and balance between classes, we released a new small update with the following changelog: Movement tweaks - Values updated for movement (not velocity), i