Piko Piko

Marquet · KOMODO

Released
Apr 27, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Exciting News: Piko Piko Remake Coming to Steam!

    Attention gamers and Piko Piko fans, We're thrilled to announce the Piko Piko remake is coming! Yes, fully remade from scratch! 🌟 What's New in the Piko Piko remake? 🔥 Stunning New Graphics: All Bosses are fully remade in pixel art graphics, and all the level design and map det

  2. Developer post

    Full version has been released today!

    Hello fellow Piko Pikoers! We would like to thank you for your patience. The developer and we have overcome the pandemic, and after two years of development, we are glad to announce that we have released the FULL VERSION of Piko Piko today! The developer has made many adjustments

  3. Developer post

    Piko Patch Notes

    Hello fellow Piko Pikoers! Thank you all for waiting, we are getting close to the end of development, and before we can officially call it an end we fixed a few reported bugs and added brand new BOSS RUSH!! Patch Notes Pogo jump changed from Down + jump to just DOWN key Fixed you

  4. Developer post

    Piko Patch Notes

    Patch Notes Fixed the ghost boss that causes softlock outside of the screen. Fixed the text on the status menu. Fixed the bug that if you die in some parts of the game, life will not fully recovered but only recover up to 100. Removed random red squares. Added Russian language su

  5. Developer post

    Piko Patch Notes

    Piko Piko is celebrating Halloween in style with all-new pumpkin enemies scattered throughout the game -- a permanent edition to the game's bestiary, delivered just in time for the season! Additionally, we have a few fixes and tweaks for y'all, too: Badge display moved to above t

  6. Developer post

    Piko Patch Notes - Version 0.19 - May 1st

    Patch Notes Re-added upercut skill: Other skills are now unlockable: Fixed random Fire stage teleport glitch Finished ice area Added the final areas Fixed some text errors Fixed bug on the city special boss Physics have been/are being redone New damage system is being implemented

  7. Developer post

    Piko Patch Notes - Version 0.18 - March 5th

    Patch Notes Fixed instance where Nyan says "JUMP!" twice in a row. Added new SFX for when Piko takes her hammer from her house. Fixed Teacher-Sensei's dialog bubble from being cut off the screen. Fixed Nyan's helmet light so that it properly shines in Elizabeths face during post

  8. Developer post

    Piko Patch Notes - Version 0.15 - December 27th

    Patch Notes Fixed issue where character could become stuck in walls. (Please let us know if you see it happen again and where.) Fixed artwork for items not displaying correctly. Fixed the train in game. Fixed to artwork that was not displaying correctly. (some new graphical issue

  9. Developer post

    Piko Patch Notes - Version 0.14 HOTFIX - December 10th

    Patch Notes Fix for the issue where the Mega Giant Drill was not being correctly obtained after defeating a boss. Hello Piko Piko fans! We have a small hotfix to the Version 0.14 which was found by one of our users here in the Piko Piko community! Huge thanks to them for the repo

  10. Developer post

    Piko Patch Notes - Version 0.14 - December 6th

    Patch Notes Adjustments made to map sizes due to being misaligned after the resolution change with development. Bug where player character runs away during dialog with a defeated boss in the caves has been fixed. Green bugged sprites have been fixed. Bug involving Checkpoints not

  11. Developer post

    Piko Patch Notes - Version 0.13 - November 27th

    Patch Notes New Areas Hidden Boss New SFX added to game Fixes for control issues with using a game controller on the main menu Crouching slide added Adjustments to minimap system Adjustments to Piko's uppercut attack (Planning to change to a different button in future) Adjustment

  12. Developer post

    Piko Piko dev notes - 11/13/2019

    Hello there Piko Piko fans! We wanted to bring you folks a quick little update on whats been going on with development! Managed to shake out a few more gifs from Marquet during his busy development schedule. Something quite fitting for the colder weather, a new wind effect that y

  13. Developer post

    Piko Patch Notes - Version 0.11 - October 28th

    Patch Notes Save File System Optimization. Startup Resolution, Volume, Language menu able to be controlled with controller. New Map (Tower) added to the game. New Miniboss added to the game. Fixed the issue with the Drill clipping into walls. Adjustment to Nyan's movement speed.

  14. Developer post

    Piko Piko dev notes - 10/21/2019

    Hello fellow Piko Pikoers! Wanted to give you folks a quick update on whats been going on with development! Currently Marquet has been busy with working on adjustments to the game along with progressing with game development. Enjoy the following gifs below of the new area that is

  15. Developer post

    Piko Patch Notes - Version 0.10 - October 3rd

    Patch Notes Fixes to game save file functionality with Steam, preventing save files from being deleted. Fixes to issue with Status showing in incorrect positions. Hello Piko Piko fans! The update today is a very minor one, but dealing with the critical issue where game save files

  16. Developer post

    Piko Patch Notes - Version 0.09 - September 26th

    Patch Notes Fixed the ENTER menu on game startup. Fixes to collision. Further adjustments to new save game menu and functionality. Game now autosaves when player passes by a save Statue. New death animation for player when life reaches 0. Minimap system has been done. Menu now di

  17. Developer post

    Piko Patch Notes - Version 0.08 - September 13th

    Patch Notes Full overhaul of Save Game System Balloon Text dialog display system reworked for new text implementation. Achievements have been added. (Temporary Icons) All localized languages have been added. Japanese, Chinese (Simplified), Korean, French, Spanish, Portuguese. For

  18. Developer post

    Alpha Branch instruction access for Piko Piko Early Access

    Instructions on how to access the "Alpha branch for the latest version of Piko Piko" Early Access users can access the branch by following the steps below. In your Steam game Library, right click on Piko Piko and select "Properties" in the drop down menu. On the Piko Piko - Prope

  19. Developer post

    Piko Patch Notes - Version 0.07 - September 4th

    Patch Notes Change of the games default resolution from (384 x 216) to (768 x 432) Selectable resolutions - 384 x 216 original / 768 x 432 / 1532 x 834 / Full Screen Japanese localized text has been added. Though formatting adjustments have not been made yet. *日本語のテキスト追加(解像度の変化によ

  20. Developer post

    Quick heads up about current development happenings!

    Hey there fellow Piko Pikoers! Wanted to let you all know whats currently going on with development! Marquet is busy working on changing the games resolution and doing adjustments for all of the related parts of the game which will be effected by this. The reason for such a large