Minipatch
Sorry for the micro update! I accidently left a debug weapon in the last patch haha! It is now removed in future saves. Don't be alarmed if you do see it in your inventory. -Danny (Linky317)

Developer posts and news about this game.

Sorry for the micro update! I accidently left a debug weapon in the last patch haha! It is now removed in future saves. Don't be alarmed if you do see it in your inventory. -Danny (Linky317)

Hey everyone! Long time ago I had an issue where players near the end of the game approached a strange stuttering issue on the world map. I found out that it was tied to a RPG Maker MV plugin related to passive states as that was how I did the passive stats (such as the 10% HP).

It's already been a year since I have released Radiant Arc. I am grateful to all of those who have supported me, played my game, gave me feedback! To celebrate, between May 31, 2020 10:00am to Jun 14, 2020 10:00am there will be a 50% Sale. For those who still have it on their wis

If you haven't gotten Radiant Arc, now is your chance!

If you haven't grabbed Radiant Arc already now would be a great time! Enjoy 33% off for one week!

Hi everyone once again, another small patch mainly just little things I noticed or fixed while watching others play. -numerous amount of bug fixes/mapping errors/etc -Adjusted Nuria reflex shot from 12 SP to 25SP. (This skill was way too powerful with SP generating items/abilitie

Hi everyone once again, another small patch. -Increased Linky's Radiant Strike from 1 Turn CD to 4 Turn CD (This skill was way to powerful if you could generate SP very quickly) -Fixed bug with Lumi's Blizz being able to use out of battle. (This you could exploit by generating fr

Hey everyone, hope you are all enjoying Radiant Arc. Did a micro fix on entering the Guild of Light with Linky for the first time. If you had AP upon entering the cutscene, it would be reset to 0 without any warning due to a class change. Since I can't really change it so it reme

Hey there once again! Hope you are all enjoying Radiant Arc. Another round of bug fixes, one major one and lots of small ones. -Numerous tile errors (walking into the sky) -Typos -Fixed a very strange bug in regards to MP Regen. If you were at Max HP, MP Regen would decrease your

Hey everyone once again! Another round of bug fixes! I hope everyone is enjoying their time so far. Fixed: (EDITED) Various silly typos Fixed Lumi's Fimbulvetr not unlocking properly Guild of Light Cutscene lock after obtaining airship Unresponsive NPC in military camp Fixed War

To all players, Due to complicated reasons, achievements will be removed from Radiant Arc for now. Currently I have discovered that a massive majority of bugs stem from me updating my NW.JS. Many bugs I had before never existed until I updated my NW.JS just for the Steam release.

Hey everyone once again! Sorry to those who experienced a few bugs at the start but they are now fully addressed. Fixed: Disappearing lists(skills/items) Quest Log bug (again) Laggy enemy at mist cave Duplicate treasure in mist cave Hidden npc in box in Louna Port Crash when figh

Hi I hope everyone is enjoying the game and I thank those who reported bugs to me. Currently I am working on bug fixes and the following are being or have been addressed. What is fixed: -Options not saving upon exiting the game -Crash upon fighting enemies on road tiles -Unable t

Radiant Arc has finally released! I am very excited for the public to try my RPG that has been in development for 4+ years. There may be bugs that crop up but as soon as they are addressed to me, I will try my best to fix them. As well, any suggestions, balance suggestions, and e

Hi everyone! Just a few updates and news before release. - I've adjusted the release date to be a bit earlier, Radiant Arc will be coming out on May 31st hopefully without delay! - I've finally figure out how to do put in steam achievements (took way too long XD) and will be impl

After 4 long years of development, my first game Radiant Arc is coming to Steam! I will be taking some more time to fix bugs and polish off parts of the game. I am very excited to share my project and hopefully more in the future! -Linky317