Patch 2.1.6
- Huge performance improvement (no more loading).

Developer posts and news about this game.

- Huge performance improvement (no more loading).

- Minor tweak (use OpenConsole.exe for launch option n°1) - UI improvement (set titlebar to darkmode)

- Fixed abilities display bug. - Fixed map display bug. - Added controls manual. - Spelling corrections.

- New launch option (Old Terminal) : this fixes graphic issues caused by windows' new terminal update. - Fixed bug with agro mechanic. - Blood imp invocation now always invoke at least one imp. - Increased Sacrifice's mana cost. - Improved A.I of healers. - Adjusted rogue mode.

- Adjusted rogue mode probabilities. - Pain Song can no longer be blocked. - Fixing bug: enemies will now properly lose their "at range" status when your movement speed is greater than theirs. - Vanish's invulnerability now works on debuffs.

- Added Gnoll Mace - Unlocked and adjusted rogue mode - Descriptions updated - Malum character bonus is now 6% life steal

- Joshua's fireball will now always remove the Gnoll Chief's shield - Fixed bug with Shooting abilities not using ranged weapon stats - Fixed bug with Wideslash not using weapon stats - Map object is now usable

- Chaos path modified - Suspicious merchant is now neutral - Whitecastle Guard and Old Man are now neutral-good

- Fixed bug altering ability selection after object use - Green flower can now regen up to 200 stamina - Fixed typo for Ancient Tree Sap

- Volume of each music track has been adjusted - Sound changes (low pass filter added) - Fixed minor bug

- Battles that can be fleed may no longer start automatically - Minor sound changes - Patched troll blood double drop - Kraken may appear when fishing

- Added fishing - 3 New items - Better exploration (less unsuccessful) - More clues that goblin camp can be burn - Added 1 treasure in the forest - Changed volume in the character menu - Minor events changes - Fixed prospection/treasure bug - Fixed minor bugs

Chapter 2 is out! You can update your game to access the new content. This update includes: - 23 new Locations - 38 new Enemies - 12 new NPCs - 62 new Items - 55 new Abilities - 18 new Endings - A lot of new quests. - A new game mode. - Many bug fixes and a great stability upgrad

Hi everyone, and thank you for your patience. The second chapter of FEELS is in its final testing phase and will be out in the following days. Here are a few points you might want to know: - You will need to update your game to play chapter two. - There is a total of 19 endings,

This update will add a lot of new content, including: +18 Locations +20 Enemies +10 NPCs Tons of abilities and items. And, of course, brand new endings. As a significant performance upgrade, it should fix issues with the game's stability.

Hello everyone, I'm sorry to announce that due to the game's lack of funding, development will take longer than expected. However, it is not abandoned and I've continued to work on FEELS. Chapter 2 should be completed in the following months. It will bring a lot of new content an