Ahoy mates,
Over the last several months, we've been working to develop a consistent response to the DDoS attacks against Puzzle Pirates. The attacks have been made with increasing frequency, and recent cases appear to be timed to coincide with major in-game events such as blockades.
We've met with some success, but we have not been able to guarantee the game is free from the effects of these attacks. While there is no perfect defense for a DDoS, we will be making an architectural change to the game that should help significantly. This will take a number of weeks to implement.
This project is now our first priority. Implementation will require some planned downtime in the future, and we will update you when we have more information on that.
Thanks for hanging in there, everyone!