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KotCT 1.0.8 BETA is Out and About...

This probably won't stay in BETA for long, as it feels pretty solid and fixes a bunch of things... But we always appreciate people giving it a good go.

Continue for long dungeons Save floor mid dungeon for levels > 9 Kill all double clicks on overlay open or close Reduced save game thrashing Hardening settings Dagger stat update Reboot map on reload from continue Fixed map lock on return Keep game scene from getting other UI events More translations Make levels with forced good cards easier Tone down level 2s budget Few UI bug fixes on continue levels

Enjoy!