Greetings, everyone!
Enemy ships can now launch missiles, and we’ve improved the AI to enable this functionality. Additionally, point-defense systems have been upgraded to counter incoming missiles—Though ships can't shake missiles with quick maneuvers, taking them out first is your best bet – and now you can!

We’ve also refined the HUD design for clarity, especially in displaying damage more clearly. Based on community feedback, we’ve changed the circular shield and armor indicators to symmetrical, shortened bars to avoid directional misunderstandings.

The equipment interface has been streamlined, grouping similar items to reduce clutter and making it easier to find what you need. Detailed info and comparison features are now included.

We’ve fixed several bugs, including scaling ratio issues and loading screen problems, and further optimized turret targeting logic.
That’s all for today. Flagship has now been in development for one full year. Thank you for your continued support and feedback—we couldn’t improve without you. Feel free to share with friends, and see you next time!