The biggest patch yet for the game is here! A lot of updates have been made to the world and the UI to bring a better user experience and a better flow through the whole game.
- The main character has been changed to make it easier to see where you are standing and for better visuals.
- The orbs to pick up have been reworked and are now easier to spot in the world.
- All Menus in the game have been updated with new pictures and a cleaner Ui.
- The intro video has been reworked with less text to read.
- Skip Intro button have been added for players that want to skip the cinematic.
- Fixed a bug that made all the settings go down to 0 on Quick Loaded.
- Rebuild the starting area to easier introduce the player to the game mechanics.
- There is now tutorial text in the start area for new players to learn how to play.
- Cleaned up parts of the world to make the game more linear and to improve the overall game flow.
- Removed the Light House explorable area, the light house is now on the other side of the water away from the players.
- Removed Light House achievement.
- The first puzzle has been reworked to make it easier for the players to find where to go and progress future into the game.
- The second puzzle has been reworked a little to give the players more choices and make it easier getting started.
- The fourth puzzle have had some small tweaks because players could get stuck behind barrels.
- The fifth puzzle now has a pole in the middle for the players to save on.
- Fixed some flying trees, rocks and grasses in the world.
- Increased the overall light in the world to make it easier to see in the game.
- All lamps have been updated to enhance the world.
- End cinematic have been updated to make it shorter and easier to read.
- Locked gates are now easier to see in the world.
- New game logotype
- The store page has been updated with new art, trailer and information.
We hope you enjoy this new patch as much as we did develop it