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Demo Update #1 | Patch Notes

Hey everyone,

I've uploaded a new version of the demo. If everything checks out, feel free to set it as the default, but please test it first. There are quite a few changes in this build.

Patch Notes

General

  • Improved overall game performance.

  • Reduced texture RAM usage.

  • Added a pulsing effect to the bottom hints. When you're not doing anything in a given mechanic, the hints start pulsing to draw your attention.

  • Increased the size of the bottom hints by 40%.

  • Enlarged the tutorial window for better readability.

  • Added a slight rotation to the trash collection to make it easier to pick up.

  • Added FSR 4.1. It's available under the DLSS options and should switch over automatically for players who don't have an Nvidia card.

Car Driving Mode

  • Lowered the drift threshold to make drifting easier.

  • Added flags above the carts so they're easier to spot.

  • Added a marker under the cart showing that it can be collected while you're in drift mode.

  • Increased the cart collection radius to make pickup easier.

I am still figuring out the FPS drop on AMD Radeon GPUs.