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Patch 1.0.005 - Bugfixes and improvements

Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!

  • Camera zoom on sneak turned off
  • Locked inventory opening while catched by monster
  • Delay before enemy will catch you again increased
  • Limits of resources in the inventory increased from 5 to 8 for each kind
  • Fixed items stack in inventory. Where problem with bullets and resources.
  • Fixed bug in GUI for Chinese: very small characters in items and location descriptions
  • Fixed randomly appearing "?" icons
  • Fixed bug with monstarts catching you through the door
  • Fixed freezes on transition between scenes and death
  • Fixed game stability when game window not focused
  • Minor fix: advice texts position on loading screens
  • Fixed scroll speed in crafting and some other menus
  • Fixed visual bug with ventilation on praking
  • In boss fight 1 made some changes to amount of shields
  • In boss fight 1 removed some useless traps
  • Moved ventilation enters in basement and storage locations
  • Added ventilation and changed transition logic in offices
  • For key objects added short sound signals
  • Fixed inactive fridges in corrupted areas
  • Added some loot in corrupted appartments
  • In bossfight 1 door is opening by trigger, not by button now
  • Fixed bug with shotgun that freezes the game