Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!
- Camera zoom on sneak turned off
- Locked inventory opening while catched by monster
- Delay before enemy will catch you again increased
- Limits of resources in the inventory increased from 5 to 8 for each kind
- Fixed items stack in inventory. Where problem with bullets and resources.
- Fixed bug in GUI for Chinese: very small characters in items and location descriptions
- Fixed randomly appearing "?" icons
- Fixed bug with monstarts catching you through the door
- Fixed freezes on transition between scenes and death
- Fixed game stability when game window not focused
- Minor fix: advice texts position on loading screens
- Fixed scroll speed in crafting and some other menus
- Fixed visual bug with ventilation on praking
- In boss fight 1 made some changes to amount of shields
- In boss fight 1 removed some useless traps
- Moved ventilation enters in basement and storage locations
- Added ventilation and changed transition logic in offices
- For key objects added short sound signals
- Fixed inactive fridges in corrupted areas
- Added some loot in corrupted appartments
- In bossfight 1 door is opening by trigger, not by button now
- Fixed bug with shotgun that freezes the game