Good day, violinists! Today's update day, and it's actually a rather small one this time. I've been working on creating new features, which I'd like to introduce alongside a new level, character, spells and more story. All of this takes a while to create, so in the meantime there will be small patches to change the game's difficulty, as well as fixing bugs from time to time.
That said, here's a quick sneak peek at two new features for Viola!

First, the overworld! You'll be able to travel to levels you've completed to find chests you've missed, or battle monsters for extra experience. You can also go to any of the Wishfires you've unlocked! This'll heal your party, and you can raise your bond level with your party members to gain new Crescendos.

As promised in Viola's latest level, you can visit the Catshop! Buy Gems, Potions, or important quest items with the money you've gathered. You can also sell Gems or Potions you no longer need.
That's enough for now. Let's take a look at the changes for the new version.
Version 0.76 Patch Notes
Game Balancing
- Hotheads’ Strength has been lowered (23 -> 21), as well as their Magic (26 -> 24).
- You now encounter less monsters in Aurora’s Path.
Even with all the nerfs to Hotheads, players still had some trouble with them. They're a nasty bunch! They're now less powerful, and you'll encounter less of them when engaging in a battle.
That's it! Until next time!
See you, violin girl! Someday, somewhere!
