First, I'd like to talk about the support I've been given. Thank you very much for buying this game and telling me issues with it. I really do appreciate the honesty and constructive feedback, and I hope that this is something that can last a life time. Make sure you tell your friends about Necrolepsy, because it would mean the world to me if you did.
Bug fixes for this update:
-Fixed a glitch where Lira could double jump and move around while dead or getting hit.
-Fixed a layering issue with Lira's bolts and spear's.
-added some more details to Lina Labyrinth to make it look less barren.
-fixed the greater earth elemental from being able to be attacked at the beginning and screw up his AI, lol.
-added spikes to the greater air elemental fight in Lina Labyrinth.
-fixed a glitch where the greater air elemental would get parried while firing his wind attack, only for his parry to have him spawn on the wrong side of the area.
