Hey Everybody,
Once again after some silence period, we're back with more information and some great news!
First, the bits we are working, which one of them happens to be End Bosses lately. This is one area we are meticulous because it's the pinnacle of each level and we are trying to make them as varying as possible (within our game theme) and also give you some surprises you probably don't expect. As a teaser, take a look at this one small animation :

Another area where we are heavily involved on is the intro. A good and compelling introduction to the game is one of our goals and what is better than a saturday morning cartoon feeling animation to do that? 😋 Here's a concept shot from that below as well :

Another very important item is the Online Co-op feature. We believe that "Clan N" can be enjoyed the most when played with co-op. Most of the time you'll have your friends sitting on your couch to enjoy it the fullest but in case you don't have that time, finding a game session buddy around the globe would be the second best. This is something we planned to be a must added feature from day one of our development and our recent tests show that it's shaping up to be very well. We even thought of adding a cross platform multiplayer but it seems the bureaucracy and extra work involving on it to bring alive would be too much for us so we had to skip it for now but who knows what future may bring, ha? 😊 Here's also another teaser why coop is quite important in "Clan N" :

And one last bit of news before we wrap this up ; we know that you are eager to have a taste of our game so we are proud to let you know that this Friday (August 23th) we'll be releasing our public alpha demo through Steam for your enjoyment. It'll contain a good portion of the first level with the ability to play solo or local coop, so mark your calendars and hope to here from you all once it's released! 🤗
Thanks again for all your interest so far and see you again in another update post soon!
Regards,
Creamative