Early access was something we envisioned would take the game to a completely different direction. However, there's not been much enthusiasm over the versus-modes, so development on them stopped after the release of the dedicated servers. The campaign has gathered most of the interest, and for the past year most of our energy went towards that.
We will get out of Early Access and into full release with Spoils of Plunder in a few weeks. Before that we will push the final update of Early Access.
In the update there will be a myriad of bug fixes, the final boss level, and some movement updates.
The boss level is going to be hard, really hard. Movement logic received an overhaul, and the movement itself should now be smoother. Movement is also possible with keyboard and controls can be more widely customized.
We want to thank all the Early Access players who purchased our game. You were few, but we hope you enjoy the game as much as we do.
This will likely be the last content update ever on the game. We will continue to support our players and do bug fixes if any are needed, but unless the game gains significantly more interest, there will be no more content updates.
With regards,
-Grim Dapper