
Happy weekend everyone ːcleahappyː! As you may have seen on the news, Australia is in a bushfire crisis right now. The sun is a raw red, there is smoke everywhere outside, and the sky is orange like on Mars (thank you to all the firefighters). Probably best not to be outside at a time like this, so here I am at home, putting together this newly released December patch. Here are the updates:
- Previously, if you made a noise while an enemy spawned, he/she would not be alerted. This is no longer the case ːcleachaosː.
- Before, if you made a noise while an enemy is entering/leaving a door, he/she would not be alerted. This is also no longer the case ːcleachaosː.
- Fixed bug where the cutscene speech bubbles are misaligned if you have the pause menu open.
- Minor door indicator UI tweak.
Thank you to 唐, and every other player in the community who has chimed in with these reports. As usual, if you spot any new issues as a result of this patch, please let me know, and I will jump onto it right away.
If you are a fellow Aussie, take care!