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New update & Summer Sale 🌞

Hi everyone,

The Steam Summer Sale has started, and the latest Legend of Keepers update is now live! 🌞
Save 20% on the game and enjoy the latest features and improvements!

https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Manager/
Here's the full patch notes:

Features:

  • Monsters and traps unlocked can now be checked at the Archivist!
  • 3 new tier 3 heroes: the Valkyrie, the Dragon Knight and the Amazon!
  • 2 new tier 2 heroes: the Onna-musha and the Harpooner!
  • These new heroes will only be able to be encountered when choosing dungeons to defend against Veterans and Champion!

Improvements:

  • Black market will now be available more often during runs. In addition, you can now choose to sell any monster you have, including active monsters.
  • Tiers of heroes composing the group of adventurers are now displayed in dungeons tooltips during the Schedule phase.
  • Heroes tier are now displayed in their tooltip.

Balancing:

  • Devouring Whip artefact has been reworked from 8 Power when killing a hero to 5% Life healed when a hero is killed during the dungeon.
  • Flame Eater’s Spontaneous Combustion have been changed from an AoE to a Front attack. Base Power scaling has been increased from 0.3 to 0.7. Power scaling from attack upgrade has been increased accordingly from 0.4 to 1.
  • Dodge (1) gained from the Virtuoso elite passive has been changed for Shell (2).
  • Mechanical Spider trap has been increased from 10 Morale to 25 Morale. Upgrades have been increased accordingly.
  • Starting monsters, traps and artefact from Engineer’s Goose Bumps 4th mission have been changed to make it a bit easier to finish.
  • Innkeeper’s base Life has been reduced from 600 to 550, his Life per level has been reduced from 100 to 90 and his Power has been reduced from 60 to 50.
  • Samurai’s base Power has been increased from 40 to 50.
  • Enchantress’ base Life has been increased from 750 to 900.
  • Time Watcher’s Waste of Time Power scaling has been increased from 0.5 to 0.7 for damage. Morale has been removed from the attack.
  • Hybrid attacks dealing damage and Morale have been tone up a bit for the Grief Weaver, Possessed Armor, Tank, Skeleton Scientist, Skeleton Dog, Ice Skeleton and Skeleton Drake.

Bugs fixing:

  • Fixed an issue coming from an interaction between the Orc Sorcerer and the Bat Mask artefact that could result in a soft lock.
  • Fixed an issue allowing critical effects to trigger on monsters' passive attacks.
  • Fixed an issue with the Skeleton Executioner’s passive description.
  • Fixed an issue in Endless Mode preventing players from going further once getting to a high number of weeks.

Hotfix 1.0.6.1:

  • Fixed an issue causing the game to hang if a tier 2 or 3 Bard would die from Thorns.
  • Simplified and traditional chinese localization has been updated.

Have fun! 😈