Hi everyone,
We wish you Happy Holidays, wherever you are. And we hope that 2021 will be better than 2020!
The Christmas Season has begun in Legend of Keepers. Enjoy limited thematic content until the next update in January!
- Main Menu

- Christmas patterns

-
2 new monsters
- Skeleton Majorette

- Psycho Imps

These monsters will be available even after the end of the event.
Update: 0.9.2 patch notes
Features:
- Merry Xmas!
- 2 New monsters: the Skeleton Majorette and the Psycho Imps!
Improvements:
- Confirmation window during Preparation Phase will no longer be displayed on the second monsters or trap room when equipped with the Cheerleader’s Pom or Protean Barrel artefacts if the first monsters or trap room has already been set up.
- A special music has been added during dungeons defense against a champion.
- Game effects giving Barrier points to other groups of monsters will now add a VFX on the minimap.
Balancing:
- Life Bonus from the Cheerleader’s Pom artefact has been reduced from 100% to 50%.
- Number of random Bonuses applied by Golden Leaf artefact has been increased from 2 to 3.
- Barrier points gained with the Revealing Lense artefact have been reduced from 15 to 7.
- Heroes will now gain levels faster during missions 3, 4 and 5. Their starting level has been tuned down accordingly for mission 5.
- Champions during missions 4 and 5 will be 1 level higher. Final champion will also be 1 level higher at the end of a run for a total of +2 for missions 4 and 5.
Bugs fixing:
- Fixed an issue with Motivation cost displayed in the Contribution at Source event description.
- Fixed an issue where motivation lost during a run was not set correctly by default on older saves.
- Fixed an issue with Dodge effect triggered by non damaging friendly attacks.
- Fixed an issue with the Skeleton Scientist’s level up upgrades not working correctly.
- Fixed an issue with older saves where missions rewards were not unlocked correctly after the new rewards repartition.
- Fixed an issue with the Miraculous Pill and some game effects giving Barrier points to the next group of monsters.
- Fixed an issue where resting rooms were generated only with a Campfire.
- Fixed an issue with damage preview when the Two Birds Stone artefact would trigger.
- Fixed an issue with dungeon rewards generated for long duration custom setting runs.
- Fixed an issue with advanced traps passive tooltip.
- Fixed an issue where the drummers from the Cursed Temple environment were not playing drums anymore.
Have fun and Happy Holidays! ✨
See you next year!
