
Hi everyone,
Version 0.7.0.3 of Legend Of Keepers is now live!
What's in it?
• 3 new rooms: Fountain of Youth, Campfire and Sacred Altar
• 3 new monsters: Goblin Drummer, Gnoll and Satyr
• New task: the Siege
• Disable screen shake option
Many of you gave us this feedback: that the game was too easy. Now an extra room is being added from year 2 and will give you a hard time! And SO MANY of you also asked us for a Gnoll as a new monster. It's done :) What do you think?

Early Access Update: 0.7.0.3 patch notes
Features:
- Disable Screen Shake option added in the Settings!
- New random rooms during year 2 to help heroes: Fountain of Youth, Campfire or Sacred Altar!
- 3 new monsters: the Goblin Drummer, the Gnoll and the Satyr!
- New task: the Siege! Rent some of your traps to the Company in exchange for some gold!
Improvements:
- Dungeon environments will now be restricted for each master. Slaveholder gets Fortress and Frozen Caves. Enchantress gets Frozen Caves and Aztec Ruins.
- Monsters in Garrison and traps in Stock are now in a scrollable area.
- Tasks tooltip will now be shown sooner.
- Improved save slots visual feedback to better see when there’s a run in progress.
- Finishing a run or losing one will now take the player back to the master selection screen instead of the main menu.
- Uppercase “i” in turkish will now be displayed “İ” correctly.
- Mamluk’s elite passive description has been changed to make it clearer that only monsters killed by the Mamluk will trigger the passive.
- We’ve tried something to improve performances and avoid the GPU to go completely nuts on some computer configurations. If you had issues with performances, please try to set the video quality settings to Low or Very Low. We need as many feedback as possible from players who had issues with the game’s performances prior to this update, so feel free to come on our Discord or post on the forums about this.
Balancing:
- Burn effect will now deal 5% of the fighter’s maximum Life as Fire damage per turn.
- Frostbite effect will now deal 5% of the fighter’s maximum Life as Ice damage per turn.
- Goblin, Orc, Ghost, Bone Catapult and Pile of Bones are no longer available during Enchantress’s runs.
- All 4 Elementals, Elemental monsters Artefacts, Cursed Prism and Pandora’s Box are no longer available during Slaveholder’s runs.
- Morale given back to all heroes from the Mamluk’s elite passive has been reduced from 20% to 10%.
- Master Regeneration bonus from Workouts and Rewards has been changed to 20% instead of a flat 2.
- Master Power bonus from Workouts and Rewards has been changed to 10% instead of a flat 10.
- Frozen Caves’ Snow Balls disaster has been changed from Front targeting to AoE. Damage has been reduced from 50 to 20 during year 1 and from 75 to 40 during year 2.
Bugs fixing:
- Fixed a remaining issue with the Ignited Shield effect from the Archmage Champion that could still cause the game to hang during fights.
- Fixed a remaining issue with Jubokko’s immunity that was preventing monsters at the front and the back to be swapped by the Wizard’s skill if the Jubokko was placed at the center of the group.
- Fixed an issue where the dead and scared hero visual feedbacks were not displayed on Champions.
- Fixed an issue with the Mamluk’s elite passive that was triggered from monsters killed by any heroes from the group instead of kills made by the Mamluk only.
- Fixed an issue where some Artefacts were playing their activation animation when hovering attacks during a fight.
- Fixed an issue with the Hoplite’s first passive that wasn’t taking the correct target for Armor damage reduction.


