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Balancing update - v1.1.0.5

Balancing Patch

Monster Buffs

  • Goblin: Health increased from 50 to 55, Power increased from 35 to 40

  • Dark Magus: Armor increased from -50 to -40

  • Ghost: Health increased from 60 to 70

  • Mechanic: Health increased from 65 to 75

  • Aerobot: Health increased from 55 to 65

  • Kamigoblin: Max Motivation increased from 3 to 4

Monster Nerfs

  • Flame Eater: Power reduced from 90 to 75

  • Headslinger: Power reduced from 90 to 80

  • Ironclad Mantis: Speed reduced from 130 to 120

Hero Nerfs

  • Innkeeper (Champion): Health reduced from 550 to 500, Health per level reduced from 90 to 80

  • Pyromancer (Champion): Morale reduced from 345 to 315

  • Dwarf (Champion): Armor reduced from 50 to 40, Nature Resistance reduced from 25 to 10

Economy & Systems

  • Shop: Refresh cost increased from 20 to 25 gold

  • Doctor: Heal percent increased from 20% to 25%

  • Campfire: Morale recovery increased from 15% to 20%

  • Fountain of Youth: Health recovery increased from 15% to 20%

  • Final Blow: Morale gained on final blow increased from 5% to 8%