This is likely the last update, I've worked like an slave to make this project work but I failed, the number of reviews can give you an idea of how south the thing has gone, the only reason I managed to keep on updating has been the somewhat decent performance in Xbox, thank you Xbox players!.
Steam has become an horrible place for developers and I whant to keep exploring other platforms, I'll soon start working on the Play Station version. Thanks Sony for letting me in.
CONTENT
11 New vehicles, with 2 helicopters!

-Hmmv
-M163
-GAZ_Launcher
-GAZ_Machinegun
-Type96
-KomatsuLAV
-Fennek
-CSK131
-ZBL09
-LandRover
-Mi28
-Mh6
-Forest map

VISUALS
-New anime shading!

(image captured on Xbox One S settings)
-Quality settings/Hardware based initial AI spawn speed
-Tiling reduction, sand winds and other enhancements to terrain maps
-Render distance, shadow distance, is now tied to graphics quality and per map.
AUDIO
-Engine volume slider
-Taken/Lost lead voiceover in deathmatch
-14 new music tracks on Metal and Fly fm
-SFX improvements
GAMEPLAY
-Destroy missiles with machinegun
-Dissable damage module (under Misc)
-Aim assist (on by default)
-Machinegun bullet drop matches HE round drop
-Survival--Shield spawn on each wave start
-Slower but more accurate missiles
-Improved steereing on wheeled AI vehicles
MISC
-Misc- HDR enabling in HDR tv without game having support (weird colours)
-Input mapping getting screwed after each update should be fixed (may be a bit too late XD)
-Physics quality slider removed, handled internally.
-Machinegun added to Stryker and Sherman
-Cannon reticle can be hidden under Misc.
-Deathball on Harbour map
MENU
-Smoother menu operation
-Navigate with the gamepad directional pad
-Settings menu close and apply with Xbox b
-Display currently selected gamepad and mappin g(XboxOne or PS4)
MULTIPLAYER
-Considered complete
Steam
-Restore your rank if you reinstall the game, no more rank losses
Other platforms.
-Series S/X support
-Play Station (Coming Soon!)