Source: Steam Community (opens in a new tab)
- Initial set of tuning changes to reduce difficulty in Towers of Time with more tuning changes coming soon.
- Fixed an issue where the game wouldn’t load due to specific hardware configurations.
- Fixed an issue where the game wouldn’t load due to specific non-English characters in the Windows account username.
- Updated Character moveset values, including frames, damage, etc.
- Fixed a crash that could occur while navigating the Kustomize menu for a prolonged period.
- Fixed several crashes related to navigating the UI in the Towers of Time and Klassic Towers
- Fixed a crash that occurred when pausing the game multiple times with the keyboard in a 1v1 Online Match.
- Fixed a crash that could occur when navigating the Pause menu with the mouse during an online match.
- Fixed a crash that occurred when opening the EULA right after completing the benchmark and disregarding a display change.
- Fixed a crash that could occur when leaving the Local Fight Character Select.
- Fixed an issue in the Krypt where a player wouldn’t be rewarded the Ensorcelled Eye of the Dragon by killing spiders in Goro's Lair.
- Fixed an issue in the Krypt where using a DualShock 4 controller could result in the character continuing to move after releasing the left analog stick.
- Fixed several graphical issues (like a ghosting effect on some parts of characters) when using temporal anti-aliasing.
- Fixed an issue with accessing NVIDIA Highlights in after an Online Match.
- Fixed several instances in Arabic where an Arabic character was not displaying correctly.
- Fixed several instances in Arabic where the button prompts were not displaying correctly.