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EA v0.22 patch changelog

Hello Aspirants!

0.22 is here! This small patch includes some bugfixes, optimisations and minor changes/additions while we work towards a larger patch.

Changes & Additions

  • Various tweaks and improvements to third person mode - things like camera position/zoom, lower FOV, lower sensitivity and less camera lag. (hopefully a step towards reducing motion sickness as well)
  • Part 1 of a new "character/audience code LOD" system which optimises the game when it comes to processing characters and physics (=CPU focused)
  • Map and graphics optimisations (=GPU focused) - more to come!
  • Reworked character physics "skeleton"
  • More stable physics (hopefully!)
  • Slight reworks to Stadium Spike variation

Bugfixes

  • Fixed bug preventing the Exalted Cuirass from showing up (finally -- sorry again!)
  • Fixed bug where AI would have an unnecessary delay on start of combat
  • Fixed navigation issue on Stadium Spike variation
  • Fixed some rebinds not working properly
  • Fixed issue where death and battle victory can trigger together
  • Minor UI fixes
  • Minor wording issues when playing with gamepad
  • Fixed dead gladiators astronaut space-program, I think... (F in chat for the best bug ever)

As always,
We who are about to die salute you!
Jordy