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WWAATD EA v0.71 small patch/hotfix

Gladiator's Revenge v0.71 changelog

Ave Aspirants,

0.71 is here: a small bug-fixing patch!

Bugfixes

  • Fixed an issue where players saw a debug backstory
  • Fixed issue where you couldn't claim victory on Condemned after your target week has passed
  • Fixed an issue where passing Baegar as Veteran Aspirant without defeating him would trigger victory condition
  • Fixed an issue where you could roll Condemned and switch to a lower difficulty mode
  • Fixed an issue where item rank-up rewards could fail
  • Fixed incorrect sounds on bronze scale arms & leg armor
  • Fixed an issue where windows would jump when navigating from options to start in the main menu.
  • Resolved an issue allowing the pause menu to open during loading tips and the game to continue.
  • Corrected a problem where the HUD did not automatically set gamepad icon keys.
  • Adjusted the loading screen to prevent showing the key-formatting when using a gamepad.
  • Fixed an issue where the music from credits would continue playing when closing it rapidly after opening
  • Disabled trap movements during intro sequences to avoid navigation issues. Should be a step closer to fixing the issue of enemies waiting at their gates
  • Fixed the "Hold loading screen until key pressed" option automatically re-checking itself
  • Resolved the issue of being able to skip the loading screen before the continued message appeared
  • Fixed the issue where ballistae did not deal damage anymore
  • Fixed issue on Impatient Crowd 4 minutes. 'Crowd wants to go home' msg appeared at the start of the fight
  • Fixed an issue with bribing which mixed up the Patron's favor being used + made the chance estimation more logical
  • Balancing: Quelli Daka got a small damage buff
  • Fixed Scollo upgrades scale issue (flickering)
  • Fixed Veteran Aspirant subclass traits listed as 'nan'
  • Probably missed a few!

We who are about to die salute you,
Jordy