Weapons are important part of life in the wasteland. Whether a weapon is looted or crafted, a good pistol or a sturdy baseball bat is an important aspect of survival.
See Devblog #4 for more info on weapons.



Modifications
Weapons can be further modified by components looted from battle. For example, a baseball bat can be made more accurate with handle-grips or more deadly with surface shards. Another example would be a scope on a rifle for increased accuracy or a extended magazines for more ammo capacity.

Each weapon class has its own set of applicable modifications:
- Edged 1-Handed
- Edged 2-Handed
- Blunt 1-Handed
- Blunt 2-Handed
- Ranged 1-Handed
- Ranged 2-Handed
Weapons are modified from the crafting screen and each one can have up to three modifications attached to it.
So not only do weapons have variable stats, but these stats can further be improved through looted components.

More to come!