Note: The Core Redesign Release has not yet been released and is targeted to be released later this month.
This post focuses on the graphical changes coming with the Core Redesign Release. Subsequent announcements will focus on other areas that the Core Redesign Release will change in the game.
Graphics have been improved in several areas. As a basis we are using more advanced rendering features through a more advanced rendering pipeline. As seen in the comparisons below the new rendering tech allows for more realistic lighting and superior texture clarity.

Aliasing is less apparent, and colors are truer to life than before. Incorrect highlighting is reduced on the shadowed edge of objects. Contrast is improved.

The lighting is less harsh and does not washout key parts of the models anymore. Textures appear more realistic and vibrant. Shadows are deeper and more realistic.

Rasterization and antialiasing are sharper and more in focus. Objects are clearer and easier to identify.

In addition to superior rendering tech, artwork has been replaced or remastered where necessary to make the game feel more realistic. Character models are more detailed and more realistic.


This is the first post of several detailing changes coming to the game.