* Added ability to rotate camera by Q and E
* Increased range of Actor highlight to '1 + (Operator PER / 4)' in meters
* Fixed so A.I.-target evaluation of Distance + Charisma now takes into account the applied effects for the possible target
* Fixed so Fog of War calculation using Perception for Enemy Highlight when Operator is selected now take into account applied effects
* Fixed Morale evaluations using Charisma and Willpower to take into account the applied effects
* Added more minor healing potions to the first levels