* Added ability to see movement-segmentation for purpose of still being able to use Overwatch and typical Attack
* Added ability to see special tiles when using an Operator's Special Ability, based on ability, target-type and Line Of Sight
* Fixed animation issue when carrying a Close Combat weapon and using a throwable Special Ability
* Adjusted animation-speed for Spear-doors
* Fix audio-volume balance between actions for all Monsters
* Adjusted originating sound-location for Wall-mounted Lever
* Added projection-cookies to all Operators headmounted lights and all carried weapons
* Added new Monster, Bomber Bug
* Adjusted sound-fx volume and range for Torches
* Fix issue that could allow for triggering page-turning while animating out a book
* Adjusted Monster AudioManager to allow for custom range per sound-fx if needed
* Added animated shading of highlighted Actors to increase their visibility to new players
* Added new sound-fx to floor-mounted Lever
* Adjusted the wording of some feedback-lines Operators may trigger when attempting to use a Special Ability