* Added new footstep sounds for all Operators
* Added icon for Freeze Spell
* Adjust default-height for Camera to 5.0 meters
* Adjusted particle-size of despawning effect for corpses
* Added first revision of the Tutorial Level
* Added tilt-camera control using Z / X keys
* Fixed a SoundManager issue that delayed freeing memory during play
* Added first revision of Ambience audio for Dungeon
* Adjusted Gate-mechanics for blocking paths to better optimize changes during open/close animations at phase-end
* Adjusted BrickWallImpact and StoneFloorImpact effects to minimize self-collisions