* Added additional Book, of Classic type
* Added display of current Experience progress per level, both in Teammeber UI and Selected Operator UI
* Added handling of Experience Progression on Defeat of a Monster, across the team, based on on who did the killing blow
* Added LevelProgressionValue to all Monsters
* Fixed so a Unit targeting an opponent that dies during aim-phase doesn't report the target as Lost when evaluating firing
* Adjusted amount healed on Level Up - reduced to 10% of max health
* Added Selected Operator indication in Party UI
- News and updates
- The Dungeon Paradox
- ALPHA BUILD 3