Hello Lumberjacks and Lumberjills,
Well, what do you know - another month is behind us. Time flies. Not long ago we spent the Holidays with our families and today we are in a new decade. It's been a while since our last Steam Update, so let’s fix that right now. Let us show you what we’ve been up to over the last month.
To start off, we’ve made improvements to our Repairing System. Repairing can now be done in sections, meaning that you can stop repairs whenever you want and continue later on, like in real life (some partners might not be too happy about that - I’ll fix the tap tomorrow Sylwia, I promise). Before these improvements, you had to finish the repairs by clicking x times to finish the section that was being repaired. And if you stopped it, for some reason, you had to start it all over again. Now, you can leave half-way through, do what you need to do, and finish the job the next time you’re repairing again. Makes life a lot easier.

Speaking of repairing, nothing would have been possible without the right tools. Even the brightest Lumberjacks and Lumberjills don't work without their specialized equipment. Plus, they make the job more “fun”. That's why we've added a lot of new tools and scaffolds to our game. Because sometimes, more is better!
And last but not least, we've added an extra aspect to the game. In Lumberjack’s Dynasty, your condition affects your skills. What does it mean? It means that if your condition is low, it temporarily disables higher skills. So, remember, don't forget to get a good night's sleep before you go and tackle that serious task ahead.

These are just some of the many things we've worked hard on over the past month. Let us know what you think about them and share your thoughts with us in the comments below. Also, if you want more Lumberjack’s Dynasty updates, follow us on Facebook, Twitter and Discord Server. And since we didn’t have a chance yet - we wish you all the best for 2020!
Until next time,
Lumberjack’s Dynasty Team
