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Quick Update: 11 / 13 / 2020

General Game Updates:

Fix: triggered projectile damage owner now properly set so player self damage will be correct for triggered rockets and sticky grenades.

Fix: bug when finishing an editor map it would show the name of last cloud map you looked at.

Tweak: changed footstep interval to 4 meters from 3 meters

Fix: toggling something in a map will now detach entities (monsters, etc), entity damagers (sticky grenades get detached and triggered everything else gets destroyed), and destroy anything else (blood drips from ceilings, etc)

Possible fix: bug where an exception is thrown when checking the last time a file was edited on computers with incorrect timezone settings. (another black screen bug)

Levels:

Bug fixes, enemy spawn tweaks, and checkpoint tweaks to multiple maps.