Early Access Debiut Delay

The store page for the game was incorrectly stating that the early access build of the game would become available on March 1st - I regret to inform you all that this was an error on my part.
Although March 1st was initally a planned release date, I changed it later on to end of March (technically - April 1st, because you cannot launch during weekends, on Steam).
I'm no happier about this than anyone waiting to play the game, but in the end - I think it's better to delay it than rush the release just to push a completely broken experience.
One note: before the game becomes available for download through Steam, I will run an open Alpha. If you'd like to take part, please sign up on Discord. Details below.
I will post further updates here, but as always - the freshest possible information is on the Discord channel: Invasion Machine Discord
