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Polish, Polish, Polish!

The Common’hood team is back to give you an update on development and our upcoming release. Our full-time work on the game has continued since our last message and we’re happy to say Common’hood is really close to release.

The last few months have been dedicated to polish as well as building our sandbox multiplayer mode. In the Multiplayer Sandbox you will be able to play alongside your friends, design and build to your collective creativity’s desire with unlimited materials. This mode is not only great for creative expression, but it’ll allow you to create blueprints to share with other players or use in the Story mode.

Common’hood has grown to become a larger game than what we anticipated, which has us excited but at the same time there has been a lot of polish necessary for reaching the standard that we think you deserve. So, we are not there yet, but we are getting closer.

This are the mayor updates that we have finished recently:

  • Completion of the campaign
  • Online Multiplayer Sandbox
  • Upgraded character models
  • Upgrades to NPCs AI.
  • Upgrades to Pathfining.
  • Final OST
  • Campaign Blueprints
  • Rebalance for tech progression / economy

We are currently working with our QA partners to polish all the hundreds of details that are necessary to reach a finished product. We want to reassure you that we are working hard on having the game ready as soon as possible and we will be announcing our release date as soon as we feel that we have a finished product.

We are planning to do some network testing in the coming weeks so please join us in our Discord if you would like to take part.