Developer postOriginal post (opens in a new tab)

Lornsword's Second Early Access update

Dear defenders of the Empire !

Our second Early Access update is now live on steam!

For this update we’ve improved Corun and Eshee skills and the battle dynamics while re-balancing the economy.

Here’s the main list of changes:

Improved swordplay:

  • Combo: 3rd attack deals additional damage
  • New charged attack added
  • Targets can now be staggered when being hit
  • Impact and death visuals are clearer
  • Corun and Eshee now damage enemies when using Void Walk through them

Global pacing change:

  • Troops are now bigger on screen and come in proper hands of 5
  • Hands under orange flag now synchronize their attacks
  • Troop tiers and roles now have a greater influence on the fights
  • Troops are now more reactive to your actions
  • The economy dynamic has been sharpened
  • Mine usage has more importance

Quality of life improvements:

  • Troops following you can be all released in one tap using the top right trigger
  • Far Sight is now faster to use
  • Prologue maps now give you a skip option to play the mission without the hand holding dialogues

Do let us know what you think of this second patch on our Social Media channels:

- https://discord.gg/QkR3Png
- https://www.facebook.com/Lornsword
- https://twitter.com/lornsword
- https://www.instagram.com/lornsword_game/