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January Beta 1.0.0 "Reload of Memories" Announcement

We remind you that we have already announced the Beta version, and in this announcement, we will only specify what exactly will be added.
We recommend that you read the previous announcement at the link here https://store.steampowered.com/news/app/957810?emclan=103582791463989055&emgid=2865968678816631529

Plot changes:

1) All cutscenes will be reworked
2) The voice acting of all dialogues will appear
3) Most likely there will be CG, special inserts similar to the style of a visual novel to convey emotions to the characters
4) Dialog boxes will be redesigned
5) Real character portraits will appear
6) Now the ESC button will skip cutscenes, and not the R button
7) When you click "Skip cut scene" cut scenes, the game will ask if you are sure
8) The button "Skip cut-scene will not be displayed on the screen"
9) The "Next" button will disappear in the dialogue boxes; now the dialogues run on their own
10) Dialogues will be reworked for the voice acting of heroes
11) Cut-scenes will contain different changing plans and animations
12) There will be the groundwork for additional missions, but in this version, they will not appear

Graphical changes:

1) All graphics will be overhauled except for backgrounds, support buttons, titles and some textures
2) Shadows and shaders will be improved, but not significantly
3) The Season of War logo has changed (You could already see it on the screensaver of the previous news, we spoiled it so to speak :))
4) A new launcher made from scratch will appear
5) The chat texture will be updated
6) A new game interface will appear, it will contain:
1. status bar
2. the minimap of the location and the map of the world
3. Reworked quest log
4. Portrait of your hero
5. experience strip
6. new ability bar
7. your rank
8. classic basic elements such as a menu button
7) A completely new interface of battles and story campaigns will appear
8) A lot of new objects and textures will appear
9) Appears on characters
10) The screens will display your heroin full growth
11) There will be a slight revision of the animation (where required) and effects
12) There will be major changes to your character's death room

Music and sounds:

1) All tracks from the album will be integrated
2) There will be new tracks used under license
3) 10 new sounds created by SinorCreate

Locations

1) Locations will be completely redone from scratch
2) New objects will appear in locations
3) Locations will become more spacious
4) In the battle mode, locations will be designed with an emphasis on the use of new combat mechanics
5) New locations will correspond to the World map
6) The first reflections of the sky appear in the water
7) earth surfaces will appear, in the first

Gameplay (design changes):

1) Now the specializations on heroes have been completely redesigned, on each hero, there are 3 specializations. The specializations themselves have become a set of abilities stored in one of your character's bags.
2) Now, before the start of the battle, after death or during special occasions, you can expose and change the abilities of your character. You can choose abilities in 1 of the three offered bags (you will see this in the game)
3) The magic system has been redesigned in the game. A system of resistance to magic also appeared, this system acts both on the character and on the enemy.
4) Reworked champions, now champions do not differ from Bosses, except that they only have 1 combat phase.
5) Titles will be awarded only for any major achievement. For example, for killing bosses, etc.
6) Reworked bosses
7) Seriously reworked or improved all 3 heroes
8) Now the phases of the room itself will be in the game
9) A system of appearances will appear. The appearance of the hero not only gives you a beautiful look but also protects you from any kind of magic. Skins will be unlocked for titles.
10) a sex bonus will appear. Girl: + 30% Speed. Boyfriend +50 health (numbers may change)
11) An indicator of the hero's health will appear (not hp, the hero will not get lost in sensations, we will immediately reassure those who are worried about it)
12) more tactical mechanics like puddles and more
13) Now, for the level of skill of the game, you open techniques.
14) Now techniques are divided into 3 types. Common, Heroic, Hidden
15) combo now exists for all heroes
16) Passive abilities will be removed from the game
17) The system of buffs and debuffs will be improved
18) Now, during the battle, a cut-scene can occur that does not distract from the process.
19) A library will appear for reading the story about the character (for fans of the plot)
20) missions will get longer
21) now Easy, Medium and Hard difficulty grades, open in the game itself for getting ranks, and also called as: Normal, Heroic, Mythic

Technical changes:

1) The entire architecture of the game will be redesigned, we can say the game will be almost completely rewritten, but many mechanics will be transferred to the new source, including the first location created in the game.
2) technical characteristics will increase, but we will do our best so that they do not increase much
3) training will be changed
4) cannot continue until you choose abilities and your appearance
5) The speed of language change will reach in less than 0.1 second
6) There will be fewer downloads, and there will be no more downloads between chapters
7) Will come back and a new save system will appear
8) Support for new technologies
9) Now the barrier will not fold back, but stop
10) The character will walk smoother, but only in story missions
11) the groundwork for new mechanics will remain
12) increase the screen resolution

What's already done?

At the moment, our team has implemented 1) Launcher
2) Chat
3) We finally finished work on the architecture of the game, which was the most difficult of the whole process
4) We have updated only 20% of textures so far
5) All interfaces are implemented
6) The screen resolution has already been increased
7) The new save system has already been implemented
8) partially changed training
9) implemented the integration of new technologies for SeoW
10) Game Mastery Rank has already been redesigned

Screenshot from the future version (On the screen there is a new version of the launcher)

Everything is going according to plan, but we remind you that the release will take place on(rescheduled to September 27, 2022!)
Warning! Unfortunately, due to the large amount of work in the Beta version, only Normal difficulty will be available, but in the future, we intend to forcefully continue the content, so everything will be fine!
Thank you for being with us, we love you!
SinorCreate Team