Sub filter buttons added to Crafting Panel. Now on, we can filter craft items by types like food or weapons.
Improvements
Boarding the enemy ship now has two stages. One, we dock to ship as usual. Then, we should give a second order to our crew for boarding the enemy ship.
Player melee combat lock distance increased. So, we can continue to keep focus when we dodge back.
The Player's some of sword attacks animation is changed. We can hit the enemy's body easier.
Almost all crafting times were decreased. Now, we can craft faster.
Ship wheel and shipwreck's location were changed. So, new players won't have to go and return back between the same locations 3 times.
The speed of climbing animations was increased.
Player main capsule height is decreased a bit, so we will be able to enter smaller areas now.
Auto heath restores when the player is about to die, are only enabled for easy and normal mode players now.
Now on, enemy soldiers can't hurt us while we are already attacking if we are playing on Easy game mode.
Also, enemy soldiers can't hurt us while we are rolling or doing dodge if we are playing on Normal game mode.
Bug Fixes
Now on, there is no penalty when our ship sunk. The game won't auto-saving to dock anymore. It will load only previous saved data.
When you changed the gender of the player and reload the game, the player doesn't return back the previous gender anymore.
Our mast doesn't keep locked when it is in an invisible state anymore.
Some quest help mechanics were kept working when the game mode was hard or impossible, but they no longer work.
The ambiance and game sound are not mute when we pause the game issue is fixed.
Sometimes we can die because of hunger when we are drunk, now we wake up.
Fixed the issue where sometimes the trajectory of the cannon would not be visible when aiming while driving our ship.