Hey everyone, I apologize for the delay, as some of you may already know, my team quit so I'm working on my own, but something else, more personal kept me from working for some time.
Anyways, I've been reading very thoroughly your reviews, posts and messages and there are a few things I must address.
1.- Use actual SCPs, don't make up new ones
From what I've been reading, the SCPs listed in the actual Wiki are copyrighted, but I decided to ask a couple guys I know who actually work on the Wiki site about whether that's true or not, if they are not copyrighted then you can be sure I'm gonna use some of them (at least those who fit into the genre).
2.- Graphics look bad
This game is supposed to look retro-ish with more simple geometry and not too many details, however, I don't want something like that to kill this game so I'll make the levels more detailed.
3.- Doesn't feel like an SCP game
That's because I'm still working on the actual campaign and, in order to keep you busy while I work on it, I released the "Survival Mode", but I decided to scrap that game mode and focus all of my attention into the campaign now, one more reason why I haven't posted in a while.
Believe me guys, don't judge the actual game just by looking at the survival mode, this IS an SCP game after all, I don't blame you tho, so far the Survival Mode is all I've shown to you but trust me, you're gonna love the campaign.
This game is in Early Access for a reason, I already have a story and other elements for the game, but you are the ones who will actually play this and I expect you to enjoy this game.
Since this game is in a very early stage you can be sure as hell that I can still change anything I want or have to in accordance to what you like and expect from this.
Having said this, post here or in the forums constructive suggestions and ideas you may have for this game, part of its canvas is still blank and open for you to write on so please do so.
I'm gonna post a video later this week with new stuff I've been working on and might appear in the first campaign demo level.
Regards!