Hello everyone!
Wraith Ops Public Playtest is LIVE and ready for boots on the ground. This playtest will run until Monday, November 3rd — and is the first in a series of playtests that will run throughout the rest of the year and into 2026. ❗This is a pre-beta test.
The team has been working diligently since August, collating your feedback and implementing a vast array of improvements to the game. This playtest features four game modes and six maps – including a training ground to practise your aim. We've also made significant backend upgrades, updated visuals, fixed many bugs and introduced a new vaulting system.

Feedback
Please use the bug report and feedback form located in-game in the bottom right on start up.
Simply click 'Join Playtest' on the store page to play ✅
Public Playtest Contents
Maps
Airfield (Completely overhauled since the last PT for better flow and performance)
Steelworks
Complex
Mall
Submarine
Arena
Training Ground (Reworked shooting range with new reactive hit system and mannequin targets)
Game Modes
Team Deathmatch (8v8)
Arena (6v6)
Gun Game (10 players)
Overlord (8v8)
Classes
Specialist
Assault
Heavy
Tactical Sprint removed for a more grounded movement system
Class Gadgets
Specialist x2
Assault x2
Heavy x2
Weapons
Assault Rifles
AK74, MK47, MALYUK 5, RD70, 416H, L85A3, MK47L, MALYUK 7, MK19H, ASH12, M4A1,
DMRs
MK18, 416L, SPEAR 308, MK11, R11, VINTOREZ
SMGs
PP-19-01, UMP45, MP7A1, AK74U, EVO-3, MP7A2
Sniper
BM82
Shotgun
M590
LMG
PECHENEG
Additional Improvements and Updates
Overhauled parts of the backend for better reliability and customizability
Updated Character Customisation visuals
Started tracking a lot of new data
Updated Quest system and quests preview
Added some key binds to the loading screens
Moved item locking and levelling database to the cloud
Implemented an overhauled Airfield
Added a new tablet for the Volga faction in the Waiting To Start section
Added force inspect when players are waiting for the match start
Added more info about the mode in the Waiting for Players section
Added an always visible objective tracker to the UI
Implemented better interaction progress bar
Removed loading bar from the tablet during objective interaction
Updated shooting range level, replaced mannequin target and added a reactive hit screen system
Improved visuals across all the maps
Updated Main Menu Scene
Improved and updated all weather states
Extended spectate camera distance (still WIP)
Added “Look in the killer's direction” post-death
Variety of updated weapons sounds
Variety of improved materials
Tons of small bug fixes and improvements
Removed the switch team button for game modes with no teams.
Improved Tablet UI for single team modes
Improved some parts of the UI
Thanks again for playing! Please note that everything is a work in progress.
