It has been ages since we last updated the public version of Party Poppers (2019!!), but rest assured, we have been doing weekly test builds for the last 3 months -- and streaming our progress on [url=]https://twitch.tv/utasplay[/url]
We're aiming to release our weekly Steam builds from now on (EVEN while Ian is away on holidays, 100% confirmed).
Pictures speak a thousand words, so check out how different everything looks (and then scroll on for a list of features added):
Main Menu
Game Modes
Levels
Mutators
Level
Another Level
Here is a non-exhaustive list of things we have changed since 2019.
- Extreme graphics improvements
- Animated Poppers
- More levels (including Arena level)
- Top-level game-modes -- Boopmatch and Race
- Menu graphics upgrade
- Removed references to Party Crashers (images of cars, wording about "tracks" etc)
And these game-changing mutators and game modes that completely change they way you play:
- Dashing
- Per-Player Balloons
- Pushy Balloons (think Rocket League)
- Balloon Values / Multipliers
- Helium Balloons
- Balloon Banks
- Tag-Mode (you're "it"!)
- Obstacles (spikes, spinny spikey balls)
- Domination Zones
- Held Balloons
- Zones: Gravity, Lava
- Respawns, Health, Booping
- Skyjunk
We hope you enjoy the update!
We'll be at PAXAus this year showing the game, come say hi!