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We're Back! Major Party Poppers Update

It has been ages since we last updated the public version of Party Poppers (2019!!), but rest assured, we have been doing weekly test builds for the last 3 months -- and streaming our progress on [url=]https://twitch.tv/utasplay[/url]

We're aiming to release our weekly Steam builds from now on (EVEN while Ian is away on holidays, 100% confirmed).

Pictures speak a thousand words, so check out how different everything looks (and then scroll on for a list of features added):

Main Menu

Game Modes

Levels

Mutators

Level

Another Level

Here is a non-exhaustive list of things we have changed since 2019.

  • Extreme graphics improvements
  • Animated Poppers
  • More levels (including Arena level)
  • Top-level game-modes -- Boopmatch and Race
  • Menu graphics upgrade
  • Removed references to Party Crashers (images of cars, wording about "tracks" etc)

And these game-changing mutators and game modes that completely change they way you play:

  • Dashing
  • Per-Player Balloons
  • Pushy Balloons (think Rocket League)
  • Balloon Values / Multipliers
  • Helium Balloons
  • Balloon Banks
  • Tag-Mode (you're "it"!)
  • Obstacles (spikes, spinny spikey balls)
  • Domination Zones
  • Held Balloons
  • Zones: Gravity, Lava
  • Respawns, Health, Booping
  • Skyjunk

We hope you enjoy the update!

We'll be at PAXAus this year showing the game, come say hi!