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On Break (September 2020 Update)

Hey there!

Here for another update of stuff I've been up to. Since work on Bright Red Skies is going to be halted for a while, I feel like this is going to delve into more of a diary situation. There most likely won't be much news about BRS but if anyone has been reading these devlogs for a long while, I feel like I should just keep it up so that they know what's going on and that I'm still alive. ;)

So I ended up reading another book to help me with my knowledge of writing interesting characters. The book I read is called "Characters & Viewpoints" by Orson Scott Card which was a pretty interesting read. It's making me think about not taking the most obvious route when trying to make a character. Like the examples given when trying to craft a story or character are so much more exciting when thinking unconventionally. It should be helpful when I create some new characters or try to make some cool NPCs.

In terms of general gamedeving on my smaller project, I want to be honest and say progress has been slow. It's a lot different than working on Bright Red Skies since I get so exciting working on my dream game, versus working on a game to get more technical experience. September was by far my greatest side project slump, since the beginning, when I started learning game development. But I'm going to try my best to get back on track!

I feel like people reading this might not care, but as a side note, I've kind of been taking my fitness more seriously and have bolstered the gym-related equipment in my home. I've been working out regularly for a while but haven't really done anything structured, so now I'm trying to actually have a routine. I also just recently discovered creatine, for any of the gym rats out there haha.

Anyways, thanks again for everyone that's been following along for such a long time! See you guys next month with some more updates! :)