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Patch notes v1.3.1674 - 06/07/19

A new patch just launched and fixed several issues!

Multiplayer

  • Added automatic latency adjusting feature instead of relying on players doing it manually via F5/F6 keys
  • Added a more robust packet relaying system for minimizing ping times between players
  • Fixed an issue which caused an error "ConnectionManager::CreatePeer: Cannot found any usable port" when connecting to matches without open slots multiple times
  • Fixed match list, players list, army list and chat panel always jumping on top when updated
  • Fixed an occasional crash when host cancels the game in the multiplayer lobby
  • Fixed a rare inconsistency error related to mine layer units

General

  • Fixed an exploit with service trailers that allowed extremely fast repairing by spamming the repair command
  • Fixed an issue which prevented moving fortresses to shoot while in retreat mode
  • Fixed an issue which caused trailers to appear in wrong color while being transported by pig helicopter
  • Fixed an issue which prevented the game receiving mouse wheel inputs on secondary monitors
  • Fixed an issue that caused a crash after locking Windows when the game was minimized