Hello adventurers,
We would like to thank all those who have written us their feedback so far and shared their honest opinions with us. We take your constructive feedback very seriously and take a close look at every review and feedback submission because we want to change and improve the game together with you. We are happy that many of you recognize the potential of Stranded Sails and we would like to harness it with your support.
First bug fixes and adjustments have already been made. We have planned some changes and improvements to come in the future and our goal is to provide you with a new update estimated by the end of this year.
The following lists some of the changes we plan on making to improve gameplay, add content and give the game more variety and depth in general.
(1) Planned Quality of life improvements including but not limited to the following:
• Reduce time it takes to craft or cook multiples of the same item
• Add auto pickup of items within a larger radius
• Make tree-chopping more comfortable by allowing you to hold down the interact button
• Add display of buff durations for you to see how long a buff will last
• Add display of the selected recipe’s/blueprint’s tooltip while cooking/crafting
• Make eating food not interfere with NPC/object interaction
• Improve usability of the map by allowing you to access it more easily and quickly
• Improve mouse-only gameplay (especially with regards to precision of movement and interaction)
(2) Planned Energy & Exploration Update with the goal of making exploration more interesting and energy consumption feel rewarding rather than punishing:
• Improving rowing gameplay
• Add necessity of using various tools while exploring
• Add fast travel option between all different islands
• Make the stew for the crew relevant in the late game
• Shorten the intro and tutorial so that you get to explore the Cursed Islands earlier after starting the game
• Improve Recipe Discovery mechanics tutorialization
• New achievements & Steam leaderboards
(3) Planned Combat & Survival Update with the goal of improving combat variety, depth and overall challenge:
• Make enemies more interesting and varied
• Make combat gameplay more interesting by allowing you to dodge during combat
• Adjust the Ancestor’s Trial to be a challenge rather than a chore
• Add a way for you to play a more challenging version of the game
• New achievements & Steam leaderboards
Please keep in mind that all of the changes listed are still subject to change, depending on how well those ideas work out in the end, but also depending on your feedback going forward.
As mentioned above, we try to bring changes and improvements to Stranded Sails as soon as we can. More updates will follow at the beginning of next year. We want the world of the Cursed Islands to feel more and more alive and make exploring it meaningful by adding side activities in the open world. We also want to add optional goals for you to work towards.
We hope that you will continue providing us with feedback and thank you for staying with us on this journey of making Stranded Sails a great game.
Your team at rokaplay & Lemonbomb Entertainment