
This shot shows the cinematic sequence we created for entering the Vaults. Kevin worked on the audio which adds a ton of life and magic. The set piece and environment art was done by Enchae and Rafael did Ada’s animations. Edward, one of our programmers, created the storm effects and even the amulet effects. It’s a hugely gratifying thing to see the work of the whole team come together like this.
As the designer, I (Lucas) spent many days working on the puzzle experiences that we created in the Vaults. These Vaults protect Geodia from evil by keeping powerful technology out of unworthy hands. Once you’ve mastered the puzzles in these vaults, you’ll have reverse-engineered the tech, allowing you to invent it yourself in town.
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