Bugfixes:
- Fixed Game Crash in Stage Selection
- Fixed a bug where Arcade mode sometimes doesn't have BGM
- Fixed a bug where spamming button press for certain moves will redo the move instead (typically on Fatal Strikes)
Gameplay Changes:
Joe:
- Increased the recovery for 2C to prevent infinites
Tonio:
- Fixed a bug where 5B launcher sometimes doesn't combo
Leon:
- Increased the hitboxes of some of his normals to hit crouching and standing enemies
Dre:
- Rescaled damage and meter gain. Does roughly the same total damage and meter gained.
- j.S1 is no longer an OTG
- fixed a bug where j.S1 is considered as an overhead
- j.5C causes a ground bounce when hitting air opponents
- D-Skill is an OTG and launches the enemy back in the air. Can now be used as a combo extender.
- Increased the Damage for D-Skill, S3, S3S3, and ExS3
- Reduced recovery for ExS3 and is now a combo extender
- Fixed 5B combo infinite
- Fixed a bug where Forward and Back Grab does double the intended damage
Patch Notes for v1.1.0c
Bugfixes:
- fixed a bug involving Joe's 2C after airdash
- fixed a but involving crouch moves after airdash
- fixed a bug where Joe's 5A doesn't always combo to 5B
- fixed a bug where Joe's Normal Combo drops during air juggle
- fixed a bug regarding hit stun deterioration being too aggressive