Saving & Loading, Sound & Music, Hunter & Carpenter Professions, First Building & Twitch Chat Integration! - You can finally save your current game in one of 9 available slots, and also load that game again later on. Your settings will also be saved, which include things such as saving whether you selected to use night time or not in your last new game, and default to that choice in the next game. You can save your game by pressing esc or the gear icon on the top left during a game, and then clicking save, and then holding left click over a slot that you want to save. A green progress bar will appear and once finished, the game will begin saving. After a second or two, it should complete and let you know. You can load a game from the load screen at the main menu.
Sound effects have also been added, although only a few and will likely be tweaked. The closer you are to the sound, the louder it will be. There's also background music, although currently it's an ambient loop of nature sounds. In time more will be added, such as combat music or different ambient noises for the other biomes. You can toggle sound in the options menu or by pressing CTRL + S.
The hunter profession has been added. Once the town crafts a few squirrel snares, the leader will assign a town hunter, who will handle the traps. In time, the hunter will eventually tan hides to create leather, hunt other animals, track unique animals, etc.
The carpenter profession has been added. Once a town starts chopping down trees and needs to process logs, the leader will assign a town carpenter. The carpenter will initially help create planks from logs, but eventually will be responsible for constructing furniture, tools and advanced buildings.
The first building had been added. The hunter's lodge and carpenter's shop can be built, which are both 5x5 structures made of logs and planks. While inside the building, the roof will vanish to reveal what's going on. Over time buildings will be upgraded with new tools, furniture, etc.
Twitch chat integration has been added. In the options menu you can now connect to any Twitch channel, which will allow commands in that channel to impact the game. For example when connected to a channel and a user types !play, it will attempt to spawn that play into the game (a random villager will become pregnant with the new player). After some time, the player will be born, and eventually grow into an adult that will go about their business. You can do !play name, with name being the name of a villager, to spawn with that villager as your parent. The other command is !view, which will attempt to center the camera on your player (if it exists). Or you can use !view name, to view a specific villager. In time, more commands will be added to give players control of the game.
Below is a list of the specific changes.
Additions
- Added save/load functionality.
- Added the load saved game screen.
- Added the save game screen.
- Added sound effects.
- Added background music.
- Added new game modes that can be selected when starting a new game (start solo, as a baby with a parent, a small tribe or large village).
- Added new game mode options. You can select whether night will cycle over time and if monster attacks will take place at night.
- Added wooden floor tiles (created by using a stone hammer on 6 planks on a wooden floor mission tile).
- Added wooden floor building blueprint for the hunter's lodge.
- Added roof visuals that now appear when outside and disappear when inside a completed building.
- Added AI hunter profession.
- Added AI hunter's lodge construction.
- Added AI carpenter profession.
- Added Carpenter house.
- Added AI road building.
- Added more to the town road development system. Up to 120 tiles now, previously 33.
- Added Twitch chat integration(!view & !play).
- Added a menu for Twitch settings in the options.
- Added announcements for the different stages of the day and night cycles.
- Added a "Waiting to be born..." message to the bottom of the screen when you're in the womb.
- Added a power multiplier for the night attacks.
- Added a thicker font to text with a 3D border so it's more easily readable.
- Added automatic settings saving.
- Added AI eating.
- Added AI basket organization.
- Added AI stone hammer organization.
- Added AI stone hammer crafting.
- Added AI rubble crafting.
- Added AI rubble organization.
- Added stacking rubble to 10 (previously 1).
- Added AI soil organization.
- Added stacking soil to 15 (previously 4).
- Added AI squirrel snare organization.
- Added AI squirrel snare crafting.
- Added AI squirrel skinning.
- Added AI skinned squirrel organization.
- Added AI squirrel skin organization.
- Added AI squirrel skin bucket organization.
- Added AI squirrel skin bucket crafting.
- Added breaking of boulders with a stone hammer. Currently produces 5 rocks.
- Added chopping town trees with the stone hatchet. Currently produces 5 logs.
- Added wood logs (stacks to 28).
- Added planks, created with a stone hatchet on a log and used for construction of buildings (stacks to 30).
- Added AI log organization.
- Added AI tree harvesting.
- Added AI plank organization.
- Added AI plank crafting.
- Added AI boulder harvesting.
- Added AI empty blueberry bush harvesting.
Fixes
- Fixed a bug where holding shift over mission items wouldn't properly list their names.
- Fixed a rare bug where pregnancy could result in a crash.
- Fixed pregnancy so that babies need at least 30 seconds to be born.
- Fixed multiplayer connect to screen. You can now enter an IP and connect to it.
- Fixed a bug where the starting a new game by going back to the menu would keep your current character for the new game.
- Fixed a bug where the main player could spawn with a mis-gendered name.
- Fixed a bug where unborn babies could attack or be attacked.
- Fixed a bug where Twitch channel names could be duplicated.
- Fixed a bug where when viewing the world as a spectator, the roof graphics will now appear and disappear based on your viewpoint and not your last played character.
- Fixed a bug where items such as trees in front of buildings wouldn't be covered by roof graphics.
- Fixed a bug where a single piece of fiber wouldn't show up on the shift hover display.
- Fixed pregnancies with AI to be limited to 2 at a time, so that the entire village doesn't age together or have everyone busy being pregnant.
- Fixed the "Options" menu in game to show the game in the background instead of a solid black background.
- Fixed some bugs that were lagging the game up at times, now everything seems smooth again.
