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Update --- Early-Access build (12-May-2019) - v.0.6.0512

- Some misspelled text fixed
- Fixed wrong Glass trait Max HP values after Endurance Up *I-IV improvements was unlocked.
- More player Max HP at the beginning
- Weapon blueprints drop chance increased
- When first elite defeated the Guarian Angel blueprint is dropped (if not dropped before)
- When first boss defeated the Pharmacists Eye blueprint is dropped (if not dropped before)
- When the player has more than 40 blueprints, the drop rate chance of these blueprints highly increases: Shovel Warrior, Shock Gun Big Ball, Stone Stomach, Faster Resurrection, Guidance of the ancients, Present of the Chief
- Gate Guard in pre-boss camps reminds players to unlock the blueprints if the player has enough unspent Infection Samples
- More outside areas before the first boss to give new players more time to learn the basics of the game better before the bossfight
- Chief in the middle camps drops autoheal items only before bossfights
- HP of later bosses are increased
- Changes in Infected gorilla attack sequences, now less aggressive
- Invulnerability time of elite enemies at the beginning of their comeback attack is decreased
- Infection Samples drop rate a little bit decreased in the later areas
- Blueprint drop rate a little bit increased in the later areas

If you experienced any bugs or have any suggestion / idea please write us in the Discussion forums.

Thank you!