Hi all! November is over, and we're glad to show you what we did over the past month. The characters are coming to life and learning to move. We animated Brian, Emily, and Matthew in the locations of the second and third levels. All characters' animations on the third and some of the fourth levels' locations are polished. Follow us on social media! We might be able to show them very soon ;)
We moved on to finalizing the narrative. Artem Netyagin and Sergey Chekmaev reviewed and finalized most of the dialogues. We're almost done! The final checks are underway. The proofreader's touch will be the last thing before we record the voice-over. Level six acquired the logical framework. Numerous logical inconsistencies that were piling up are also fixed. The seventh level was assembled from scratch. And we're already working on level eight!
What else? Oh, we came up with the level nine Sewers, took a good look at them, tried them in the game... and immediately created version two! Emily's character is at the advanced stage. This time, we're overhauling her textures. Model topology and hair are undergoing some minor edits: we're almost ready to give you the final version of our protagonist.
In the meanwhile, here are some objects that are ready to go public!

The backpack is something that doesn’t change over the years.

Several lockers for different purposes

Medical appliances of the future might look like weapons of our time

Cargo ship. What cargo does it hold?

What's the purpose of these circuit boards? This is not the Water Chip!

Billboards of the future and VR addiction.

We also believe that 3D printing has a bright future.
This is all for now. Stay tuned for our review and summary of the year 2019.
Take care,
ComonGames Team
