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[Recent plans and updates]

Thanks all of you who’ve supported us. We’ve successfully sold over 2,500 copies! Let’s hope Sha can sleep well this time. owo/
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I’d like to talk about what is on my mind lately and would like to share with you my future plans for the game. If you have feedback or advice, please let me know.

Finished Parts (But not uploaded to Steam yet)


1. Attribute Growth will now show on screen


Many of you have complained about “XXX has significantly grown” is too vague.
Now you can see exactly how much you are stronger.

2. Remake of Hiding System


Well the system was not actually very useful now.
I’ve remake it so basically it’s like this:

  • You can hide directly in closets even when chased.
  • Hiding in closets will let you be immune to be damage.
  • Monsters chasing you will leave.
  • But you will quickly lose SP due to darkness.
  • There will more closets.

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Plans:

1. Optimize interaction


Well the fact that you can only enter doors when directly walking to an arrow is pretty dumb. We're gonna fix that.

2. You’ll be able to open menu anytime you want.


This way you can check info anytime.

3. Replace the words with scenes at the end of chap 2.


It just looked wrong.

4. Reduce the frequency of phone failure.

5. More lights in Chap 3

6. [Important] The Big Black Monster won’t instantly kill you now.


It’s just bad experience and poor design. We’ll change it to periodically deal mental damage to you.

7. [Important] Nerf Tarot “Justice”


It’s too OP of a elementary Tarot, so we plan to nerf it, slow the recover process or it won’t fully restore your SP.

8. More interact point and supplement


Curiosity should definitely be rewarded!

9. Unlock [Dash][Hide] earlier


We plan to unlock Dash at chap 1 and Hide chap 2.