Hi guys, we hope you have a fantastic New Year!
We are only a few days away from our huge game update.
Here is our developer blog for this month.
Vlad
-This month was very intense for me, now that we’re approaching the new release date.
1. I worked on improving the mansion environment -> windows viewing.
2. All cinematic animations that are required for the next update.
3. Worked on some new enemy animations.
4. Created some new particle effects for the weapons. We will add later.
5. Improved all the sound effects for footsteps, enemy sounds etc.
6. Worked on all prop models that are required for the new items pickup and interaction objects such as puzzles.
7. Created all UI / GUI, steam icons required for the next update.
8. 24 hours of game testing.
Rod Lima
- He has been very busy working on everything else that involves coding, UI / GUI flash implementation, camera placement in levels etc. He’s put in some long hours, staying until late in the morning a lot of the time.
Tihomir
- He created some new sounds for all the new cut-scenes.
Eprdox
-He is currently hard at work on the last level props.
Shadrick
-He’s been helping Vlad and the others with writing in-game notes and playing through the game to make sure all the functions and in game text prompts are correct. He’s also updated Alicia’s memory journal entries and created some new dialogue for Alicia and a new character.

PS. The next major update is coming very soon, we just need to do a few more tests, and wait for Shadrick to check the game for any English mistakes.